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selector_definition.py
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226 lines (179 loc) · 5.95 KB
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from CompileError import CompileError
def split_qualifier(qualifier):
for op in ['==', '<=', '>=', '<', '>']:
if op in qualifier:
before,after = tuple(qualifier.split(op, 1))
before = before.strip()
after = after.strip()
return before, op, after
return None
def isNumber(s):
try:
float(s)
return True
except ValueError:
return False
class selector_definition(object):
def __init__(self, selector, env):
self.parts = []
self.scores_min = {}
self.scores_max = {}
self.environment = env
self.tag = None
self.paths = {}
self.vector_paths = {}
self.pointers = {}
self.uuid = None
self.predicates = {}
selector = env.apply_replacements(selector)
base_name = selector
if base_name[0] == '@':
base_name = base_name[1:]
if '[' in base_name:
base_name = base_name.split('[')[0]
if base_name in env.selectors:
base_selector = env.selectors[base_name]
self.base_name = base_selector.base_name
for part in base_selector.parts:
self.parts.append(part)
for var in base_selector.scores_min:
self.scores_min[var] = base_selector.scores_min[var]
for var in base_selector.scores_max:
self.scores_max[var] = base_selector.scores_max[var]
for var in base_selector.paths:
self.paths[var] = base_selector.paths[var]
for var in base_selector.vector_paths:
self.vector_paths[var] = base_selector.vector_paths[var]
for var in base_selector.pointers:
self.pointers[var] = base_selector.pointers[var]
for var in base_selector.predicates:
self.predicates[var] = base_selector.predicates[var]
self.tag = base_selector.tag
self.uuid = base_selector.uuid
else:
if len(base_name) != 1:
raise CompileError(f'Tried to create selector with base name @{base_name}')
self.base_name = base_name
if '[' in selector and ']' in selector:
parts = selector[selector.find('[')+1:selector.rfind(']')].split(',')
parts = [part.strip() for part in parts]
if len(parts) == 1:
try:
index = int(parts[0])
self.uuid = f'0-0-0-0-{index + hash(base_name) % (2 ** 32):X}'
return
except:
None
nbt_part = None
lbrack = 0
rbrack = 0
for part in parts:
if len(part) == 0:
continue
if part.startswith('nbt') or part.startswith('scores'):
lbrack = part.count('{')
rbrack = part.count('}')
if rbrack < lbrack:
nbt_part = part
continue
if nbt_part != None:
lbrack += part.count('{')
rbrack += part.count('}')
if rbrack < lbrack:
nbt_part = nbt_part + ',' + part
continue
else:
part = nbt_part + ',' + part
nbt_part = None
op_parts = split_qualifier(part)
if op_parts == None:
if '=' in part:
subparts = part.split('=')
subparts = [part.strip() for part in subparts]
if subparts[0] == 'scores':
subparts = [subparts[0], '='.join(subparts[1:])]
type = subparts[1]
if subparts[0] == 'type' and not type.startswith('minecraft:') and not type.startswith('!minecraft:'):
if subparts[1].startswith('!'):
if type in env.entity_tags:
subparts[1] = f'!#{env.namespace}:{subparts[1][1:]}'
else:
subparts[1] = '!minecraft:' + subparts[1][1:]
else:
if type in env.entity_tags:
subparts[1] = f'#{env.namespace}:{subparts[1]}'
else:
subparts[1] = 'minecraft:' + subparts[1]
self.set_part(subparts[0], subparts[1])
else:
if len(part) >= 5 and part[:4].upper() == "NOT ":
self.scores_max[part[4:]] = 0
env.register_objective(part[4:])
else:
if part in self.predicates:
if ':' in part:
self.parts.append(['predicate', part])
else:
self.parts.append(['predicate', f'{env.namespace}:{part}'])
else:
self.scores_min[part] = 1
env.register_objective(part)
else:
before, op, after = op_parts
if not isNumber(after):
raise SyntaxError(f'"{after}" is not a number in "{selector}"')
if op == '==':
self.scores_min[before] = int(after)
self.scores_max[before] = int(after)
elif op == '<=':
self.scores_max[before] = int(after)
elif op == '>=':
self.scores_min[before] = int(after)
elif op == '<':
self.scores_max[before] = int(after)-1
elif op == '>':
self.scores_min[before] = int(after)+1
env.register_objective(before)
def compile(self):
if self.uuid:
return self.uuid
major_parts = []
base_name = self.base_name
parts = self.parts
if base_name == 'e' and ('type', 'minecraft:player') in parts:
parts.remove(('type', 'minecraft:player'))
base_name = 'a'
if len(parts) > 0:
major_parts.append(','.join(['='.join(part) for part in parts]))
if len(self.scores_min) != 0 or len(self.scores_max) != 0:
score_parts = []
for var in self.scores_min:
if var in self.scores_max:
if self.scores_min[var] == self.scores_max[var]:
score_parts.append(f'{var}={self.scores_min[var]}')
else:
score_parts.append(f'{var}={self.scores_min[var]}..{self.scores_max[var]}')
else:
score_parts.append(f'{var}={self.scores_min[var]}..')
for var in self.scores_max:
if var not in self.scores_min:
score_parts.append(f'{var}=..{self.scores_max[var]}')
major_parts.append(f"scores={{{','.join(score_parts)}}}")
return f"@{base_name}[{','.join(major_parts)}]"
def get_type(self):
for part in self.parts:
if part[0] == 'type':
return part[1]
return None
def set_part(self, name, value):
self.parts = [part for part in self.parts if part[0] != name]
self.parts.append((name, value))
def single_entity(self):
if self.uuid:
return True
if self.base_name == 's' or self.base_name == 'p':
return True
for part in self.parts:
if part[0] == 'limit' and part[1] == '1':
return True
return False