Once background plane is placed in a world, switching Double Sided property doesn't update its visuals, keeping it either one-sided or double-sided depending on its initial state. Saving the map and reopening it again in the editor updates the visuals.
Once background plane is placed in a world, switching
Double Sidedproperty doesn't update its visuals, keeping it either one-sided or double-sided depending on its initial state. Saving the map and reopening it again in the editor updates the visuals.