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Animated property in background plane not reflecting texture type #38

@Krzyhau

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@Krzyhau

I assume that Animated property for background planes is disabled to prevent people from putting it in invalid state (as in, having Animated flag set for regular textures and vice-versa). However, right now, this property is not actually synced with the type of the texture - newly created Background Planes will have this flag disabled, causing maps created with them to crash, as the game is expecting specific texture type according to this flag.

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