diff --git a/examples/starting-3d-point-and-click-adventure/README.md b/examples/starting-3d-point-and-click-adventure/README.md index e0f0c6ad6..3505cc5c3 100644 --- a/examples/starting-3d-point-and-click-adventure/README.md +++ b/examples/starting-3d-point-and-click-adventure/README.md @@ -1,3 +1,3 @@ -# Point-and-click adventure +# 3D Point-and-click adventure A 3D point-and-click adventure game with an angled down side view camera. The player clicks a location in the scene, and the player character uses pathfinding to move there, navigating around pathfinding obstacles that block movement. NPCs can be clicked to make the player walk up to them and open a dialog box with text and two buttons representing choices the player can select. Movement points can be set using either mouse or touch screen controls. \ No newline at end of file diff --git a/examples/starting-point-and-click-adventure/README.md b/examples/starting-point-and-click-adventure/README.md index 0351817f8..27fca4481 100644 --- a/examples/starting-point-and-click-adventure/README.md +++ b/examples/starting-point-and-click-adventure/README.md @@ -1,4 +1,4 @@ -# Point-and-click adventure +# 2D Point-and-click adventure A 2D, angled side-view, point-and-click game where the player click/taps on a location in the game scene, and the player character uses pathfinding to navigate there. When an NPC is clicked/tapped on, the player character will walk to their location and a dialog box opens. The dialog box has text and two clickable options for the player to choose from.