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Copy pathtypes.hpp
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137 lines (121 loc) · 3.1 KB
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#pragma once
#include <sstream>
#include <stack>
#include <utility>
#include "config.hpp"
class Value {
public:
std::string type = "";
bool is_ref = false;
std::stack<std::pair<Value*, int>>* shadow = nullptr;
void init_shadow() {
shadow = new std::stack<std::pair<Value*, int>>;
}
void gc_shadow() {
delete shadow;
shadow = nullptr;
}
virtual std::string print() = 0;
virtual ~Value() {}
};
class Ref : public Value {
public:
std::string type = "Ref";
Value* ref = nullptr;
Value* parent = nullptr;
Ref(Value*, Value* = nullptr);
std::string print();
~Ref();
};
class Number : public Value {
public:
std::string type = "Number";
std::string val;
Number(std::string);
Number();
std::string print();
~Number();
};
class String : public Value {
public:
char* str;
std::string type = "String";
String();
String(std::string);
std::string print();
std::string val();
~String();
};
class Char : public Value {
public:
char char_val;
char* str;
int index;
Char();
Char(String*, int);
Char(char, char*, int);
void change(char);
std::string print();
~Char();
};
class List : public Value {
public:
std::vector<Value*> items;
std::string type = "List";
List();
List(std::string, Globals&);
std::string print();
~List();
};
class Dict : public Value {
public:
std::unordered_map<std::string, Value*> dict;
std::string type = "Dict";
std::vector<std::string> keys;
Dict();
Dict(std::string, Globals&);
void append_unique(std::string, bool = false);
std::string print();
~Dict();
};
class Null : public Value {
public:
std::string type = "Null";
Null();
std::string print();
~Null();
};
class Fn : public Value {
public:
std::string type = "Fn";
Fn(std::vector<std::string>&);
Fn(std::string&, std::vector<std::string>&, std::vector<Token>&);
std::string print();
std::string name;
std::vector<std::string> init;
std::vector<Token> body;
~Fn();
};
Fn::Fn(std::vector<std::string>& fn_init) {
name = fn_init[0];
init = std::vector<std::string>(fn_init.begin() + 1, fn_init.end() - 1);
}
Fn::Fn(std::string& fn_name, std::vector<std::string>& fn_init, std::vector<Token>& fn_body) :
name(fn_name), init(fn_init), body(fn_body) {}
std::string Fn::print() {
std::stringstream disp;
disp << "(" << name << " -> ";
int init_size = init.size();
for(int each = 0; each < init_size; each += 2) {
disp << init[each];
if(init[each + 1] != "null") {
disp << ": " << init[each + 1];
}
if(each != init_size - 1 && each != init_size - 2) {
disp << ", ";
}
}
disp << ")";
return disp.str();
}
Fn::~Fn() {}