(Originally opened as MinecraftForge/ForgeGradle#713 on the wrong repo)
This is a very minor enchancement, but it should be pretty easy to implement
See InputMapping clinit:
MethodType methodtype = MethodType.methodType(Boolean.TYPE);
MethodHandle methodhandle = null;
int i = 0;
try {
methodhandle = lookup.findStatic(GLFW.class, "glfwRawMouseMotionSupported", methodtype);
MethodHandle methodhandle1 = lookup.findStaticGetter(GLFW.class, "GLFW_RAW_MOUSE_MOTION", Integer.TYPE);
Integer.TYPE and Boolean.TYPE should be replaced with int.class and boolean.class respectively, as that's more easy to understand (the compiler converts any primitive .class call to the respective wrapper class .TYPE)
(Originally opened as MinecraftForge/ForgeGradle#713 on the wrong repo)
This is a very minor enchancement, but it should be pretty easy to implement
See InputMapping clinit:
Integer.TYPEandBoolean.TYPEshould be replaced withint.classandboolean.classrespectively, as that's more easy to understand (the compiler converts any primitive.classcall to the respective wrapper class.TYPE)