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Strata - the details

The technical side of Strata: every measured number, the API, images, all settings and how the engine works. New here? Start with the README - it has everything you need to install and use it.

On this page: Speed · Other GPUs · Which model? · Requirements · Windows · Linux · API · MCP tools · Images · Troubleshooting · How it works


Speed (measured)

RTX 5070 12 GB, Ryzen 5 7600 (6 cores), 64 GB DDR5-5200, Windows, engine 0.1.26 with the settings setup writes (--prefill auto, 8-bit KV above 4K, KV streaming from 64K). One code-agent prompt per length, 256 generated tokens, MTP speculative decoding on. "262K" is the model's full context window (a 259,943-token prompt). The IQ2_XS row was measured with Swift 1.5's IQ2_XS, which runs at the original's speed.

Prompt processing (tokens/s)

Model 1K 4K 32K 64K 128K 262K
Q2_0 536 1,299 2,171 2,126 2,107 1,304†
IQ2_XS 534 1,256 2,092 1,754 1,752 1,181*†
IQ3_XXS 482 1,007 1,745 1,609 1,602 -
IQ3_S 427 913 1,624 1,640 1,443 -
Coder 656 1,583 2,177 2,236 2,208 1,034**

Engine 0.1.26; bench/results/2026-09-29-speed-0126. At 32K-128K that is 8-28% faster than 0.1.22. † not measured again: 0.1.22. * measured with images on (the image encoder's VRAM reserve leaves fewer experts cached). ** not measured again: 0.1.14.

Output (tokens/s)

Model 1K 4K 32K 64K 128K 262K
Q2_0 87.3 93.0 81.8 76.2 73.7 60.3†
IQ2_XS 79.6 78.6 76.3 63.7 62.7 52.8†
IQ3_XXS 61.9 61.6 58.5 57.2 49.0 -
IQ3_S 52.4 53.3 48.3 46.3 45.5 -
Coder 58.9 55.1 54.9 53.2 43.0 42.8†

Engine 0.1.26, the same runs. † not measured again: 0.1.14.

Output speed depends on the text as well: speculative decoding runs faster when more of the drafted tokens are accepted, so a different answer to the same prompt moves it by several percent. Run back to back on the 4K prompt, 0.1.14 writes 88.5 tokens/s and 0.1.12 85.7. The numbers before 0.1.13 (prompts about half as fast): bench/results/2026-09-24-final; these: bench/results/2026-09-28-speed-0114.

IQ3_XXS and IQ3_S at 262K are not measured: with their 43 / 50 GB of experts, a 260K-token context brings a 64 GB PC to its memory limit. Use up to 128K with them on 64 GB (setup caps it). IQ3_S (engine 0.1.4 or newer) is only published for the original model, not for Swift 1.5.

KV streaming (engine 0.1.5): at 64K and more, setup keeps the context's KV cache in RAM and only the part the attention reads in VRAM (--kv-resident 32768), so more experts fit on the GPU. Q2_0 at 262K: 50.9 -> 62.6 tokens/s (1,589 -> 3,872 experts in VRAM); at 128K about +6%. The attention reads exactly the same values (only where the KV lives changes); it costs ~13.7 KB of RAM per context token (1.7 GB at 128K). Existing installs: run START-HERE.bat --setup once to turn it on.

4-bit KV cache (engine 0.1.8, optional): START-HERE.bat --setup asks above 8K context (or pass --kv q4_0). It halves the KV cache's memory with a Hadamard rotation before 4-bit rounding (PR #21), about 4% faster at 128K, but it is measurably less precise on long documents (perplexity +8-12%; needle tests still pass). 8-bit stays the default. Details: bench/results/2026-09-27-kv-q4.

Hybrid K8V4 KV cache (engine 0.1.25, optional, PR #120): --kv k8v4 (START-HERE.bat --setup --kv k8v4) keeps the keys at 8 bits and stores the values as rotated 4-bit: 23% less KV memory than 8-bit, so more experts fit in VRAM. RTX 3090, the Coder at 198K context: 99 instead of 85 tokens/s output, the same needle results, prompts 2-5% slower. It does not stream its KV cache (KV streaming is on by default from 64K), so it pays off mostly on large cards at long contexts.

Reproducible greedy output (0.1.30, opt-in, STRATA_IQ_MT_MIN=1): with the IQ models, the CPU computes an expert for one token with ggml's dot product and for several tokens with Strata's multi-token kernels, which round slightly differently. How many tokens share an expert depends on the drafts in a verify window, so the same prompt at temperature 0 can end in a different (equally good) answer when the drafting, the cache state or a resumed conversation differ (issue #152). STRATA_IQ_MT_MIN=1 (in the config's env) uses the multi-token kernels for every group: the answer then no longer depends on the drafting. Measured on a Ryzen 7600 (AVX-512): IQ3_S decode -1..-3%, the other models the same; the default stays the fastest rule.

The draft layer's tokens (0.1.27, --draft-vocab): the MTP draft layer can only propose tokens from a subset of the vocabulary (mtp/rt/draft_vocab.bin). Since 0.1.27 the subset includes every Chinese, Japanese and Korean token (106,299 ids), so answers in those languages are 15-38% faster (Q2_0, RTX 5070). Its head takes ~180 MiB of VRAM, which the expert cache leaves free for it (0.1.28). START-HERE.bat --setup --draft-vocab en keeps the English/code subset from before (40,525 ids, ~110 MiB less VRAM, English answers 1-2% faster; CJK answers get almost no drafts). tools/draft_vocab.py builds and inspects subsets.

Low-RAM mode (engine 0.1.26, chosen by setup): normally all of a model's experts are copied into RAM (23-50 GB, pinned) and the GPU holds a copy of the most-used ones. On a PC whose RAM cannot hold them beside the system (the experts plus ~10 GB), setup instead maps them from one file in the model's folder (--mmap-experts, the pack's experts.bin, +23-50 GB of disk). The OS file cache holds what the GPU does not, and it can give that memory back. On the Coder the engine's committed memory drops from 36 to ~13 GB, with the same answers. With a big GPU (an RTX 5090 holds all of the Coder's experts, most of Q2_0's) it runs at nearly the usual speed. With a small one, most experts come from the SSD and it is much slower (setup says so). START-HERE.bat --setup --low-ram on|off overrides the choice.

Low-RAM mode, resident (engine 0.1.30): when the experts the GPU does not hold fit the RAM (with the same ~10 GB beside them), setup picks the resident variant instead (--resident-experts): at start the engine copies exactly those experts from experts.bin into RAM (page-locked when the driver allows, else locked in RAM), so while it answers nothing is read from the SSD, however little RAM the OS leaves for its file cache. Examples with setup's context: a 32 GB PC with a 24 GB GPU runs Q2_0, IQ2_XS and the Coder this way (~16-18 GB of experts in RAM, the GPU holds the other ~18 GB), a 32 GB PC with a 12-16 GB GPU the Coder; IQ3_XXS on a 32 GB PC stays mapped. The details:

  • The prompt path borrows room in the GPU's expert cache for its buffers and puts those experts back after the prompt; as far as the RAM allows, their experts are kept in RAM too (so a prompt reads nothing from the SSD either).
  • The cache still follows the conversation (--adapt-every): a swap copies the evicted expert back from VRAM into the RAM place of the one that replaces it, so the RAM copy keeps holding exactly what the GPU does not.
  • The answers are the plain mapped mode's for the same expert placement: the bytes are the file's. With a page-locked copy the GPU also takes its usual share of the misses over PCIe (--pcie-frac), as with enough RAM; --pcie-frac 0 (or STRATA_RESIDENT_PIN=0) gives the mapped mode's exact tokens.
  • The engine leaves 4 GB of the RAM it finds free (STRATA_RESIDENT_HEADROOM_GIB); when even the experts the GPU does not hold do not fit, it says so and runs the plain mapped mode. The server log shows, per request, how many expert reads went to the file (resident RAM: ... blob reads from the file: 0 in steady use).
  • --low-ram resident|mmap forces one variant (also on a PC with enough RAM, e.g. to try it).

Low-RAM mode without experts.bin (engine 0.1.31): for the native packs (IQ2_XS, IQ3_XXS, IQ3_S, the Coder, Swift, Q2_0 packed by tools/iq_pack.py; not the canonical Q2_0 pack setup makes for AVX-512 CPUs) the mapped mode no longer needs the pack's experts.bin: when the pack has none, the engine maps the model's GGUF files themselves and reads each expert's gate, up and down rows from where native_experts.txt says they are (the files are checked against it first: every tensor's name, type, shape, offset and bounds). That saves the 23-50 GB copy on the disk. The answers are the same: on the Coder, 64 greedy tokens from experts.bin and from the GGUF gave identical tokens and logits. An expert read from the GGUF is three reads instead of one, so the engine fetches a layer's missing experts on 8 threads (STRATA_FETCH_THREADS) with one batched page request (Windows PrefetchVirtualMemory). With an experts.bin in the pack, nothing changes. Setup does not use this yet.

A RAM budget (engine 0.1.31, --resident-budget-gib N): the resident variant for a model whose experts do not all fit: the N GiB of experts the GPU cache does not hold that the expert profile ranks hottest are copied into RAM at start (locked; page-locked when the driver allows the whole budget), and the rest are read from the files through the OS file cache. It implies --mmap-experts and leaves 4 GB of free RAM (a larger N is clamped, with a message). With the GGUF read in place it also warms the next layer's likely experts: while the CPU works on a layer, a thread applies the next layer's router to this layer's input and asks the OS for the pages of the predicted experts that neither the GPU nor the RAM budget holds (only pages - the experts computed are the same; STRATA_LOOKAHEAD=0 turns it off). This is what runs Unsloth's UD-Q4_K_XL (72 GiB of experts) on a 64 GB PC: 7-8.5 tokens/s at N = 40 on an RTX 5070, against ~3 tokens/s before these changes.

How much came from where: with --stats the engine prints the tiers of the decode (expert tiers: blobs from the RAM copy, blobs and MB from the files, the time spent reading them; routing prefetch: how many of the file reads had been warmed). The server log has the same per request (expert tiers: GPU ... hits ...; RAM ... blobs, files ... blobs ... MB read), and GET /metrics lists ram_blobs, file_blobs and file_mb for each recent request (with engine 0.1.31 or newer).

Time to first token is prompt length / prompt speed: with Q2_0 about 4 s at 4K, 25 s at 32K, under 2 minutes at 128K and 4.5 minutes at 262K (engine 0.1.13 made long prompts about twice as fast, below).

Faster prompts (engine 0.1.13): the prompt is read in chunks of up to 8,192 tokens instead of 2,048 (--prefill auto: the largest chunk whose buffers fit in the expert-cache slots it borrows, and a request borrows only what its prompt needs); the experts are multiplied by llama.cpp's quantized MMQ kernels instead of being expanded to FP16 first; the next layer's experts stream over PCIe while the current layer's attention runs; the PLE block runs for the whole chunk at once; unpinned experts are copied by helper threads. Measured on the RTX 5070 12 GB, 64 GB RAM, 32K-token prompt: Q2_0 572 -> 1,290 tokens/s, IQ3_S 383 -> 1,208. Through the server (Q2_0, 128K context): 999 tokens 353 -> 438 tokens/s, 6,927 tokens 529 -> 1,077, 28,584 tokens 584 -> 1,249. Output speed is unchanged. Needles 5/5 (1K-262K). Details and the quality check: bench/results/2026-09-28-prefill-speed. Existing installs switch to --prefill auto the next time START-HERE / setup.sh starts them. The raw numbers: bench/results/. The paper explains every number.

Other GPUs (estimated)

Not measured - estimated from the runs above (same CPU and 64 GB RAM): the GPU part scaled by memory bandwidth, the CPU part by how many more experts the card's VRAM holds. Treat as ±20%. Numbers are prompt / output tokens/s. The prompt figures predate engine 0.1.13, which about doubled prompt speed on the measured card; how much of that a card gains depends on its PCIe link (the experts stream over it), so they are still the older estimates.

GPU Model 1K 4K 32K 64K 128K 262K
RTX 5060 Ti 16GB Q2_0 ~341 / ~80 ~472 / ~87 ~501 / ~81 ~492 / ~72 ~476 / ~62 ~435 / ~53
IQ2_XS ~291 / ~80 ~406 / ~77 ~434 / ~63 ~426 / ~62 ~413 / ~51 ~383 / ~47
IQ3_XXS ~249 / ~66 ~359 / ~65 ~381 / ~56 ~374 / ~54 ~363 / ~45 -
RTX 3090 24GB Q2_0 ~355 / ~128 ~491 / ~140 ~521 / ~130 ~512 / ~115 ~495 / ~100 ~453 / ~85
IQ2_XS ~303 / ~131 ~422 / ~128 ~451 / ~103 ~444 / ~102 ~430 / ~85 ~398 / ~78
IQ3_XXS ~260 / ~106 ~374 / ~103 ~396 / ~89 ~390 / ~85 ~378 / ~71 -

More VRAM matters more than a faster GPU: every extra GB holds ~700 more experts, and every expert on the GPU is one the CPU does not have to compute. A 3090's 24 GB takes most of the CPU work away. (Since 0.1.14 the expert profile ranks all 24,576 experts; before, the cache stopped at 8,000, about 10-14 GB. tools/make_profile.py builds a profile from your own prompts: run the engine once with --dump-routing trace.bin, see the tool's help.)

Which model?

All three are ISTA-DASLab's GSQ-RCO quantizations of Qwen3.8-Flash-Next.

Model Download RAM it uses Speed Quality
Q2_0 66 GB ~34 GB experts + ~6 GB fastest good
IQ2_XS 68 GB ~36 GB experts + ~6 GB close to Q2_0 a bit better
IQ3_XXS 76 GB ~43 GB experts + ~6 GB slower (more CPU work) best

With 64 GB of RAM all three fit (close the browser for IQ3_XXS, and keep its context at 128K or less). With 48 GB only Q2_0 / IQ2_XS may fit. With 32 GB: the Coder (below).

Or: the Coder (half the experts, for code)

Qwen3.8-Flash-Next GSQ-RCO Coder is ISTA-DASLab's expert-pruned release: 256 of each layer's 512 experts are kept (still 10 active per token), chosen with RCO on code, agentic and vision calibration data; its authors report 91.3% of the full model's SWE-bench Verified and 98.7% of LiveCodeBench v6. One size, named IQ1_M for its 1.89 bits per original parameter; the kept experts are stored like IQ3_S (IQ2_S-IQ4_XS gate/up, IQ4_NL/Q2_0 down). Shard 1 is 29.6 GB (experts: 23 GB of RAM), so it runs on 32 GB of RAM, and at 262K on 64 GB. Its shard 2 and its vision encoder are the original's files: with the original installed, setup downloads only shard 1. Strata ships its expert profile (data/expert-profile-coder.bin, the shipped ranking mapped onto the kept experts through the release's rco-allocation.txt: 72% of the expert reads hit the GPU on a 12 GB card). Images work; the experimental speed projection loads and runs on it (it was made for the full model).

START-HERE.bat --setup --family coder

Or: Swift 1.5 (a fine-tune that thinks shorter)

The setup's first question also offers Swift 1.5, UkisAI's fine-tune of Qwen3.8-Flash-Next, trained to reach the answer with much less thinking (its authors: 63% fewer thinking tokens, 1.8x sooner answers, under 1% accuracy loss). Same architecture, the same three sizes, its own vision encoder; Strata runs it at the same speed (4K, IQ2_XS: 465 prompt / 78.7 output tokens/s, vs 467 / 78.3 for the original). Its authors recommend IQ2_XS (their Q2_0 is marked experimental). Its license is the Swift Open License 1.0 - read it on the model page.

Our small check (8 reasoning questions, default thinking, IQ2_XS): both models got 8/8; Swift used 1,234 output tokens in 28 s, the original 2,682 in 46 s - most of the difference from one question the original thought about for 1,524 tokens. Not a benchmark, but consistent with the claim.

START-HERE.bat --setup --family swift --model IQ2_XS

Experimental: Unsloth's UD-Q4_K_XL (manual import)

A 4-bit quantization of the same model (111 GB, 72 GiB of experts). Not in setup: packing it and the server configuration are in docs/UNSLOTH_Q4.md. On a 64 GB PC with a 12 GB RTX 5070 it writes 7-8.5 tokens/s, most experts read from the SSD; quality has not been measured against llama.cpp yet.

Before you start

You need only an NVIDIA driver (version 580 or newer; update it with the NVIDIA App or from nvidia.com/drivers). Everything else is installed for you the first time.

GPU NVIDIA RTX 20, 30, 40 or 50 series, 12 GB VRAM or more (8 GB runs, slowly). Measured on an RTX 5070 and an RTX 3090; RTX 20 (Turing, since 0.1.27) was tested by a contributor on an RTX 2070.
RAM 64 GB recommended (see the table above).
CPU x86-64 with AVX2 (any Intel/AMD desktop CPU from the last ~8 years). AVX-512 (Ryzen 7000/9000) is a bit faster.
Disk ~70-80 GB free for the model, ~6 GB for the MTP layer (+1 GB with images). Q2_0 on an AVX-512 CPU also writes a one-time ~40 GB copy of its experts for the fast CPU kernel. An NVMe SSD is strongly recommended.
OS Windows 10/11, or Linux (Ubuntu 22.04/24.04 get everything installed automatically).

What the first start installs: in this folder .venv/, engine/ and third_party/; the model files (models/, packs/, mtp/, 70-120 GB) in Strata-data next to this folder, so a new copy of Strata (an update unzipped elsewhere) finds them and sets itself up the same way. The place is remembered per user (%APPDATA%\Strata\settings.json, ~/.config/strata/settings.json); --data-dir chooses another. Installs from before 0.1.16 are moved there by the next start (a rename on the same drive; files on another drive are used where they are). Python 3.12 if you have none (for your user account, no admin), a private Python environment, NVIDIA's CUDA libraries (from pip, ~0.4 GB), the ready-made Strata engine for RTX 20/30/40/50, the model and the MTP draft layer. If no ready-made engine fits your PC, it offers to install the build tools (Visual Studio Build Tools + CUDA Toolkit on Windows, build-essential + CUDA on Ubuntu) and compiles the engine for your GPU (asks first; 20-40 minutes once).


Windows

Double-click START-HERE.bat

The first time it asks four questions and does the rest:

  1. Which model? Qwen3.8-Flash-Next (the original) or Swift 1.5 (the fine-tune that thinks shorter).
  2. Which size? Q2_0, IQ2_XS or IQ3_XXS (it recommends one for your RAM).
  3. How much context? 8K to 256K tokens (it recommends one for your VRAM).
  4. Images? yes / no (see Images).

Then it downloads and prepares everything (the model is 66-76 GB, so the first start takes a while; an interrupted download continues where it stopped) and starts the model: your browser opens http://127.0.0.1:8080, the Strata app. It has three tabs:

  • Chat: streaming answers, the model's thinking (folded away once it answers), code with a copy button, pictures when images are on, and sampling and thinking-level settings. Chats stay in your browser.
  • Monitor: what the model is doing (reading the prompt, with progress, or writing, at how many tokens/s); GPU load, VRAM, temperature, power and PCIe traffic; CPU, RAM and disk; the context in use; the last requests.
  • About: the model and engine settings, and the addresses to connect other apps.

http://127.0.0.1:8080/?q=your question opens it with a new chat already asking. The API is at http://127.0.0.1:8080/v1 for your apps.

Every time after that, START-HERE.bat just starts the model (30-90 s to load 34-43 GB into RAM). Nothing is downloaded again. Closing the window stops the model.

START-HERE.bat --setup                          install another model, or change context / images
SETUP.bat                                       the same (double-click it)
START-HERE.bat --model IQ2_XS --context 32768 --vision yes --yes     no questions
START-HERE.bat --gguf-dir D:\models\IQ2_XS       use GGUF files you already have
START-HERE.bat --data-dir E:\Strata-data         keep the model files somewhere else
START-HERE.bat --port 8081                      another port
START-HERE.bat --gpu 1                          another GPU (numbered as nvidia-smi; setup picks the one with the most VRAM)
START-HERE.bat --calibrate                      tune the engine for this PC (about 5-10 minutes), then start

With more than one model installed, it asks which one to start. run-<model>.bat starts a model directly.

Tuning for your PC (--calibrate, engine 0.1.19). Three engine settings depend on the PC more than on the model:

  • the share of the experts missing from VRAM that are copied to the GPU instead of computed by the CPU (--pcie-frac: a fast PCIe link and a slower CPU want more, a laptop's narrower link less);
  • how sure the draft layer must be to add another guess to a check (--spec-min-p);
  • how many CPU threads compute experts (--pool-workers: on CPUs with efficiency cores, fewer can be faster).

The defaults were measured on a Ryzen 5 7600 with an RTX 5070. Setup offers to measure them on your PC after an install; START-HERE.bat --calibrate (Linux: ./setup.sh --calibrate) does it any time. It measures the output speed with each setting and keeps one only when it is more than 3% faster. The result is remembered per PC and model (in the settings file next to the data folder's record), so updates keep it.

Running it at startup (Task Scheduler)

To have the model up at logon, people start the serve from Task Scheduler (or a service). Beware: Windows throttles such contexts, and the model's ~40 GB expert load then crawls at ~0.05 GiB/s (13-14 minutes) instead of ~1.4-1.5 GiB/s (~35 seconds) - a 24x slower start. Measured on an RTX 5070 Ti + Ryzen 7 9800X3D

  • NVMe, same binary, same args, same cache state:
How the serve starts Expert load
Double-click / terminal / SSH 1.42-1.52 GiB/s (~35 s)
Task Scheduler with its defaults 0.05 GiB/s (821-841 s)
Task Scheduler with the two settings below 1.42 GiB/s (35 s)

In the task's properties set both of these (the defaults are the opposite):

  • Priority level: Normal (Options tab; the default is Below normal), and
  • Run with highest privileges (General tab; without it the task runs with a limited user token - which also strips SeLockMemoryPrivilege, the privilege Windows large pages need).

(Both were changed at once, so the isolated effect of each is not measured.) If the model still starts slowly, the engine prints a hint under its loaded ... GiB at ... line naming this cause.

Chat in the terminal (optional)

.venv\Scripts\python chat.py

Linux

./setup.sh

The same questions, the same automatic install (it uses sudo apt for Python and, only if it has to compile, for the build tools), and the same start: http://127.0.0.1:8080. Later runs of ./setup.sh (or ./run-<model>.sh) start the model directly. Options as on Windows (./setup.sh --setup, --model Q2_0 --yes, --gguf-dir /data/Q2_0). Terminal chat: .venv/bin/python chat.py.

  • Updating: git pull, then ./setup.sh: it compiles the engine again when its source changed (a minute or two for the changed files). If that compile fails, it says so and starts the engine you had.
  • Other distributions (Arch, Fedora, ...): install the C++ compiler and the CUDA Toolkit 13 with your package manager first (Arch: sudo pacman -S base-devel cuda); setup finds nvcc on PATH, in /usr/local/cuda* and in /opt/cuda*, and does the rest.
  • WSL works (Ubuntu 24.04 tested), with one limit: the NVIDIA driver pins only about 1 GB of RAM there, so KV streaming (--kv-resident) is off and the KV cache stays in VRAM, and the experts are copied to the GPU from unpinned RAM (slower prompts than native Linux).

Sharing the GPU with other programs (optional)

By default the model stays loaded until you close Strata. On a PC that also games, renders or runs another model server, three server options (all off by default; also as keys in strata-<model>.json) give the VRAM back:

Option Config key What it does
--idle-unload 600 "idle_unload_s": 600 unload the model after 600 s without requests; the next request loads it again
--min-free-vram-mib 11000 "min_free_vram_mib": 11000 load an unloaded model only when that much VRAM is free (it waits up to 15 s for memory being given back), else answer 503 "the GPU is in use by another program" instead of starting into what a game left (with several GPUs it checks the first one)
--before-load "cmd" "before_load": "cmd" or ["cmd", "arg"] a command run before the model is loaded again, e.g. one that unloads another server's model

POST /unload unloads it now (409 while a request is running) and POST /load loads it ahead of a request; /health says "loaded", /v1/models lists it as unloaded (like llama.cpp's router), /props sets is_sleeping and the Monitor shows the state. Unloading ends the engine process - and the image encoder, when images are on; it is started again first, as at a start - so their VRAM and RAM go straight back. The model files stay in the OS file cache, so loading again takes seconds while that RAM is not needed elsewhere. Measured on an RTX 5060 Ti 16 GB with Q2_0 in the low-RAM mode: unloading takes ~0.3 s, and a request to an unloaded model answered after 4.6 s (text) or 14.7 s (a picture, image encoder on the CPU).


Using it

The server listens on http://127.0.0.1:8080 (change with --port in setup, or edit the run script).

API Endpoint
OpenAI Chat Completions (stream and non-stream, tools) POST /v1/chat/completions
Anthropic Messages (stream and non-stream, tools) POST /v1/messages
Model list / health GET /v1/models, GET /models, GET /health
Model properties GET /props (also accepts ?model=<loaded-model-id>)
What the model is doing right now GET /status, GET /slots (single slot, busy or idle)
Everything the Monitor tab shows (engine, live state, last requests, hardware) GET /metrics
The MCP servers, their state and tools (below) GET /mcp

/models and /v1/models list only the loaded model, with its context limit and input modalities. /props exposes the original chat template, context limit, configured generation defaults (shared settings take precedence), model path and engine version when available. Context means the full engine context, not the resident KV window. n_predict: -1 means no fixed output cap. Unconfigured sampling fields are omitted. autoload has no effect; an unknown model returns 404. These metadata endpoints and /slots require the API key when one is configured. They do not load, unload or restart models.

curl http://127.0.0.1:8080/v1/chat/completions -H "Content-Type: application/json" -d '{
  "model": "strata", "messages": [{"role": "user", "content": "Write a haiku about GPUs."}], "max_tokens": 512 }'
from openai import OpenAI
client = OpenAI(base_url="http://127.0.0.1:8080/v1", api_key="none")
r = client.chat.completions.create(model="strata", messages=[{"role": "user", "content": "Hello!"}])
print(r.choices[0].message.content)
  • Thinking levels: none, low, medium, high. The model thinks before it answers (streamed as reasoning_content, Anthropic: thinking blocks). Choose how much per request - in the chat page (the "Thinking" menu), in chat.py (/think low), or over the API:

    API how
    OpenAI "reasoning_effort": "none" | "low" | "medium" | "high" (also "reasoning": {"effort": ...}, or "chat_template_kwargs": {"enable_thinking": false})
    Anthropic "output_config": {"effort": "low" | "medium" | "high"}, "thinking": {"type": "disabled"}, or "thinking": {"type": "enabled", "budget_tokens": N} (under 2K = low, under 8K = medium, more = high)

    Without a setting the model uses its own default, high. none answers at once (fastest); low keeps the thinking short. The levels are instructions the model was trained with, not a hard token limit: on easy questions all three think briefly, on hard ones high thinks longest and is most accurate.

  • A hard thinking budget (opt-in). "reasoning_budget_tokens": N in a request (OpenAI or Anthropic) caps the thinking at N tokens: when it gets there the server ends it with a short wrap-up line and </think>, and the model answers from there (the engine continues from what it already holds, so nothing is read again). The wrap-up is part of the thinking the client sees and counts as output tokens. "reasoning_budget_tokens": N in strata-<model>.json sets it for every request; a request's own value wins, and 0 means no budget. Off by default; Anthropic's "thinking": {"budget_tokens": N} still only chooses the level, as above.

  • Streaming. With "stream": true everything arrives as it is made: the thinking, the answer, and tool calls (the tool's name first, then its arguments piece by piece, like OpenAI and Anthropic do). While the model reads a long prompt the stream sends keep-alives, so agents do not time out; the server window prints progress every 15 s, and GET /status says what it is doing (reading the prompt, answering, tokens so far). Closing the connection or pressing stop in your app really stops the model, so the next request starts at once.

  • Chat apps. Any app with an "OpenAI-compatible" provider works: base URL http://127.0.0.1:8080/v1, any API key.

  • Claude Code (Strata 0.1.17 or newer): set ANTHROPIC_BASE_URL=http://127.0.0.1:8080 and ANTHROPIC_MODEL to a Claude model name it knows (it refuses names it doesn't; Strata ignores the name), plus any ANTHROPIC_AUTH_TOKEN (or your api_key, if you set one).

  • Context. Chosen in setup (8K-262K). Requests longer than that are refused, never silently cut. A request whose max_tokens would run past the context is refused too (400); agents that always ask for their full output cap can instead get it shortened to the room left: add "fit_max_tokens": true to strata-<model>.json (or pass --fit-max-tokens to serve/server.py). A prompt that leaves no room at all is still refused.

  • From other devices on your network. The server listens on your PC only (127.0.0.1) unless you say otherwise: run setup with START-HERE.bat --setup --host 0.0.0.0 --api-key some-long-secret (or add "host": "0.0.0.0" and "api_key": "..." to strata-<model>.json). The server window then prints this PC's addresses (from other devices: http://192.168.x.x:8080/); open that on the other device, or use .../v1 as an API base URL. On Windows the firewall blocks it until you allow it: accept its prompt for Python (private networks), or run New-NetFirewallRule -DisplayName "Strata 8080" -Direction Inbound -Protocol TCP -LocalPort 8080 -Action Allow -Profile Private in an admin PowerShell, and make sure the network is set to Private.

  • From the internet. Put a tunnel in front of it, for example cloudflared: cloudflared tunnel --url http://127.0.0.1:8080. Set a key first, or anyone with the link can use your PC: add "api_key": "some-long-secret" to strata-<model>.json (or set the STRATA_API_KEY environment variable); clients then send it as their API key.

Conversation cache. A request that continues a chat reads only the part after what the engine already holds: the live session, or one of the checkpoints it keeps in RAM (up to 6, ~118 MB each, taken at the start of each new assistant turn and every 16K prompt tokens). A checkpoint is used only when the prompt starts with exactly its tokens and pictures. The oldest checkpoint - in practice the end of the system prompt, which every chat of the same client shares - is kept for good while the rest rotates by least recent use, so a NEW chat that shares that prefix starts reading after it instead of from token 0. A prompt read from the start is also checkpointed at the end of its system prompt when that is 2,048 tokens or more (engine 0.1.20; PR #62 + #65), so that root exists for agent clients with long system prompts and tool lists. Engine options: --prompt-cache N (0 = off), --prompt-cache-every N, --prompt-cache-root N (0 = no system-prompt checkpoint), --turn-token ID.

Multiple conversations (opt-in). Add --conversation-cache-mib 8192 --conversation-cache-slots 4 to the engine arguments to park up to four conversations in a bounded 8 GiB host-RAM cache. This preserves controller/worker histories when their requests alternate; it does not execute requests concurrently. No client session ID is required: only exact token/image prefixes with matching steering mode are reused. The default budget is 0 (disabled); --prompt-cache 0 also disables parking. The initial shared-core integration supports a single session GPU: combining enabled parking with --layer-split is rejected before model loading. Ordinary upstream layer-split checkpoints remain available with parking disabled. FP16, INT8, Q4_0 and identity-layout K8V4 snapshots are supported; the K8V4 draft ring remains INT8, as in upstream. Windows/HIP and multi-GPU runtime coverage must be reported separately from Linux/CUDA evidence.

Snapshots contain running state, checkpoints, used K/V pages, and draft-layer K/V. They add host RAM, not another model or VRAM allocation. The byte budget also counts an incoming snapshot during a switch. After a restore, unchanged K/V pages can be retained for the next parking operation; growth appends storage without copying the existing pages. Rewinds refresh the affected pages, and running state and checkpoints are captured again. Retained active K/V counts against the same byte budget and is discarded before evicting parked entries under memory pressure. If reserving space for growth would evict another conversation, parking uses a full capture instead. Oldest parked entries are evicted first. Oversized snapshots or host allocation failures fall back to ordinary prompt processing. --conversation-cache-min-free-mib N (default 2560) additionally requires that physical-RAM headroom remain available: the engine checks before allocation and again after capture. Unknown telemetry or insufficient RAM skips parking. Windows uses GlobalMemoryStatusEx, Linux uses MemAvailable; these are host-level samples, not a reservation or enforcement of container/job memory limits. An 8 GiB budget is a cap, not a recommendation for every machine.

The shared snapshot core validates all layers and checkpoints before applying any state. Invalid entries are discarded; transfer/synchronization failure is fatal rather than permission to continue with partial state. Indexer spare keys and the moving spare row are preserved, including checkpoint rewinds. The engine log reports parking, restoration, bytes, evictions, individual snapshot sizes and K/V bytes reused during capture. STRATA_SNAPSHOT_FULL_CAPTURE=1 disables retention for diagnostic comparisons. Snapshots are not persisted across restarts.

Current limits (v1): one request at a time, and one conversation cached at a time (switching between two chats re-reads the other one unless the opt-in cache above is enabled); images only when set up with them (below); no video. Temperature / top_p / top_k / min_p / seed are honored per request (OpenAI and Anthropic fields); with the default adaptive expert tier a sampled result is not reproducible run to run - for seed-reproducible output add --adapt-every 100000 (static residency) to the engine arguments. The run config's optional sampling block sets the defaults for requests that leave the fields out ("sampling": {"temperature": 1.0, "top_p": 0.95, "top_k": 20}); a request's own fields always win, and with no block at all a request without sampling keys decodes greedy. The penalties (presence_penalty, frequency_penalty, repetition_penalty, with penalty_last_n capping how many recent tokens they count over, default 64 when any penalty is set) ride the same path; they count the tokens the request has consumed, so a repetition penalty suppresses what the model itself just said, not the prompt alone. Since engine 0.1.19 they apply to every token the speculative decoding checks at once, exactly as if it decoded one token at a time (before, only the first of each batch got them). That makes requests with penalties 1-11% slower than in 0.1.18: the draft layer guesses without penalties, so more of its guesses are now rejected. Requests without penalties are unchanged. top_k keeps at most 64 candidates: 0 ("off") or anything above 64 uses all 64.


Tools from MCP servers

The chat page can give the model tools from MCP servers, as LM Studio and Claude Desktop do: reading your files, fetching web pages, searching, anything an MCP server offers. List the servers in strata-<model>.json under "mcp_servers" - the same shape as Claude Desktop's mcpServers block, which you can also paste as it is (key "mcpServers"):

"mcp_servers": {
  "files": {"command": "npx", "args": ["-y", "@modelcontextprotocol/server-filesystem", "C:\\Users\\me\\Documents\\notes"]},
  "search": {"url": "http://127.0.0.1:3000/mcp", "headers": {"Authorization": "Bearer ..."}}
},
"mcp": {"timeout_s": 60, "max_result_chars": 20000, "max_rounds": 8}

Or keep them in their own file and start the server with --mcp-config path\to\claude_desktop_config.json (a file with an mcpServers block; add it to the serve/server.py line of your run script). Restart Strata after a change.

  • A program (command, args, optional env and cwd) is started by Strata and spoken to over its stdin/stdout; npx, uvx, python and friends are found on PATH as usual (Node.js is needed for npx servers). An address (url, optional headers) uses MCP's Streamable HTTP transport (the older SSE-only transport is not supported). "disabled": true leaves an entry out.
  • The servers start with Strata, in the background; the server window says what each one offers (MCP server 'files': 14 tools (...)), or why it did not start - its tools are then left out and the chat works without them. The Monitor tab lists them, and the Sampling drawer has Use tools from MCP servers (on by default). A server that stops later is started again at its next call.
  • In the chat each call shows as a small block (tool, arguments, result); the model reads the result and goes on, up to max_rounds calls in a row per answer. A tool that fails or takes longer than timeout_s (default 60 s) gives the model an error: ... result instead of ending the chat. Results longer than max_result_chars (default 20,000 characters) are cut, with a note, before the model reads them. Stop stops a running tool too.
  • Only the chat page uses them. API clients (omp, Claude Code, OpenAI and Anthropic SDKs) see the API exactly as before and keep their own tools; a request to /v1/chat/completions opts in with "strata_mcp": true (it then gets strata_mcp tool events in the stream).

Security. MCP tools run on your PC with your user's rights, and the model decides when to call them - also because of what it reads (a web page or a file can contain instructions). Give a filesystem server only the folders it needs, prefer read-only tools, and don't add servers you don't trust. The tools can only be used from the chat page itself (a request with another site's Origin or without a JSON content type is refused); if Strata is reachable from other devices, set an API key.

Context extension past 262K (rope scaling, EXPERIMENTAL, off unless you pick it). The model was trained on 262,144 positions (rotary base 1e7). Rope scaling rescales the rotation angles so that longer contexts stay usable, with llama.cpp's types and flag names. linear is Position Interpolation: every angle is shrunk by the factor. yarn keeps the high-frequency angles, interpolates the low-frequency ones, and adds the magnitude correction that keeps the attention temperature where training put it. Without the flags nothing changes: an unscaled run computes exactly what it did before the feature existed, bit for bit. Scaled contexts need proportionally more VRAM/RAM for the KV cache and the rope tables (~13 KB and ~0.26 KB per token).

What was measured (contributors' runs, RTX 5080 + IQ3_S, native path, in PR #84): per-position perplexity on the same tokens, with only the scaling flag changed. At 293K tokens (1.12x the trained length), yarn with factor 2 lowered the NLL by 0.18 nats against both none and linear 2 (2.04 vs 2.22 / 2.22). That is 3-4x the path noise measured at the same length. linear 2 was indistinguishable from none. At 2.7K and 32K no arm separated from the noise. Needle tests do not tell the arms apart: the unscaled model also finds a needle at 413K. Long real-document Q&A worked with yarn 2 at 421K and yarn 4 at 714K (8/8 each), and a 1M-token yarn 4 run read end to end. Taken together, use yarn. It is still experimental: the numbers come from one machine and one quant.

  • setup: START-HERE.bat --setup --context 393216 asks nothing extra - it picks the method (yarn; one question when run interactively) and derives the factor from the final context for you (final context / 262,144, at least 1: 1.5 at 393K, 2 at 512K, 1 inside the trained range; --rope-scaling/--rope-scale override; an explicit --rope-scale is kept as given even when it is too small for the context actually served, so check it if you set one). An explicit --rope-scaling none for a context past 262,144 is refused: the setup will not configure a run with the stock angles past the trained range. If the RAM check reduces a chosen 384K/512K back inside the trained range, an omitted method adds no scaling, and an explicitly chosen one stays at factor 1 - the trained angles, no expansion (not a switch for rope as a whole: explicitly supplied rope settings keep their behavior).
  • engine: --rope-scaling none|linear|yarn, --rope-scale F, and the raw ggml knobs --rope-freq-base, --rope-freq-scale, --yarn-orig-ctx (default 262,144), --yarn-ext-factor, --yarn-attn-factor, --yarn-beta-fast (32), --yarn-beta-slow (1). The model file's rope.scaling.* keys, when a fine-tune ships them, are the defaults the flags override.

The scaling is fixed for the whole run - the engine stores keys in its cache after rotating them, so one cache must never mix two scalings, and there is no per-request form. Within the trained 262,144 a scaled run is a slightly different model: the rescaled angles, and yarn's magnitude correction, apply at every position, not only past the trained end. That is why the setup turns scaling on only for a context past 262,144. Pictures read the same scaled table (their (t, h, w) positions feed it). That should work, but it is unmeasured: all the runs above are text.


Images (vision)

The model has a vision encoder: mmproj-Qwen3.8-Flash-Next-BF16.gguf (0.9 GB, a 27-layer ViT plus the projector into the language model). It is optional: say yes when the setup asks "Images?", or run it again with --vision gpu (or --vision cpu). The setup downloads the encoder, builds a small helper (strata-vision, from llama.cpp's mtmd library) and adds it to your start script. Nothing else changes.

Encoder on Time per picture Cost
GPU (recommended) 0.1-0.5 s (up to 1,024 image tokens) ~1.4 GB of VRAM is kept free for it, so the expert cache is smaller: text output is a few % slower (table below)
CPU 10-30 s (pictures are scaled down to ~300 image tokens) nothing on the GPU

A picture becomes up to 1,024 tokens of the context (a 640x480 photo: 300). The same picture sent again, as chat apps do on every turn, is encoded only once.

Sending a picture

Terminal chat: type /image <path to a picture>, press Enter, then type your question.

you> /image C:\Users\me\Pictures\receipt.jpg
(picture attached: receipt.jpg - now type your question)
you> What is the total on this receipt?

OpenAI API (an image_url part: a data: URL, an http(s):// URL or a local file path):

import base64
from openai import OpenAI
client = OpenAI(base_url="http://127.0.0.1:8080/v1", api_key="none")
img = base64.b64encode(open("photo.jpg", "rb").read()).decode()
r = client.chat.completions.create(model="strata", messages=[{"role": "user", "content": [
    {"type": "image_url", "image_url": {"url": f"data:image/jpeg;base64,{img}"}},
    {"type": "text", "text": "What is in this picture?"}]}])
print(r.choices[0].message.content)

Anthropic API: an image block with a base64 (or url) source, as usual.

JPEG, PNG, BMP, GIF, WebP, TIFF and AVIF work (the last ones are converted to PNG first; agents such as omp send WebP). Chat apps with image upload work the same way.

Speed with images on (4K context, measured)

Model Prompt tok/s, images off Prompt tok/s, images on Output tok/s, images off Output tok/s, images on
Q2_0 541 531 90.7 86.9
IQ2_XS 468 458 77.1 74.0
IQ3_XXS 411 401 64.7 59.5

"Off" is the published setup; "on" runs with the encoder loaded on the GPU and its VRAM kept free, so ~1,000 fewer experts fit in VRAM and the CPU computes a few more per token: 2-8% slower. For text, turning images on changes nothing else (the output is bit-identical when the VRAM is the same).

A question about a picture (a 640x480 newspaper page = 300 image tokens, a 328-token prompt; the whole request, encoder on the GPU, measured through the API):

Model Answer ("MEN WALK ON MOON") Picture encoded Prompt Output
Q2_0 1.9 s ~0.1 s 207 tok/s 65-73 tok/s
IQ2_XS 2.3 s ~0.1 s 173 tok/s 50-60 tok/s
IQ3_XXS 2.7 s ~0.1 s 144 tok/s 41-50 tok/s

(Short prompts run below the 4K prompt speed: a 2,048-token chunk is where the prompt path is efficient. Short answers run below the long-output speed: the first rounds have no draft yet.)

How it works inside: the encoder turns the picture into rows of the same width as the model's word embeddings; Strata puts them where the prompt has <|image_pad|> tokens and gives each one its 2-D position (row and column in the picture; the model uses interleaved M-RoPE). Answers match llama.cpp's multimodal implementation token for token on our test images.


Experimental speed projection (EXPERIMENTAL, off by default)

This is an experiment, not a finished feature. It ships with Strata but stays off unless you turn it on.

A 480 KB control vector for Qwen3.8-Flash-Next (data/experimental-speed-projection/, see its README). After each of layers 4-44 the engine removes one direction from every hyper-connection stream of the residual: h -= (h . v) v, one unit vector v per layer, exactly as llama.cpp does with the package's --cvec-mode project patches.

What it changes. The vector's own package describes it as a refusal-direction projection: with it the model declines far fewer requests (it reports 1 of 50 vs 50 of 50 on its test set), and removing refusals removes a safety behaviour - you are responsible for what the model writes with it on. It also shifts ordinary answers a little (measured below). It is not an optimization in the engine: on the same text it costs 0.2-0.4% per token. What a chat's tokens/s does with it on depends on the text the model writes (length, repetition, how well the drafts land), so measure it on your own prompts; the Monitor marks every request ESP or stock.

Turning it on (at setup). START-HERE.bat --setup asks "Turn on the experimental speed projection?" (default: no), or pass --experimental-speed-projection on (off, or a path to another vector GGUF). Only for the original Qwen3.8-Flash-Next, not Swift 1.5. It writes these engine flags (llama.cpp's) into strata-<model>.json:

--control-vector-scaled <Strata>\data\experimental-speed-projection\Qwen3.8-Flash-Next-experimental-speed-projection.gguf:1.0
--control-vector-layer-range 4 44 --cvec-mode project --cvec-dir per-layer

The engine log then says control vector mode = project, dir = per-layer, layers 4..44 (41 steered), and the web app's About tab lists it. (--cvec-mode add is llama.cpp's stock additive mode, for additive vectors.)

Per request. A loaded vector is on for every request unless it says otherwise: the web app's Sampling drawer has a switch, and the API takes "experimental_speed_projection": false in the request body (OpenAI and Anthropic; a config default goes in "sampling": {"experimental_speed_projection": false}). Switching drops the conversation cache once, since the model state was computed the other way. Switched off, the output is token-for-token the stock model's.

Measured here (Q2_0, fixed experts, 2,557 teacher-forced tokens of code, a document and a chat): the top-1 token changes at 10% of positions, mean KL from the stock model 0.063 nats (max 4.1), perplexity +15% on code, +2.3% on the document, +0.4% on the chat. Details: bench/results/2026-09-27-esp/.


Troubleshooting

Symptom What to do
the NVIDIA driver is too old Update the driver (NVIDIA App or nvidia.com/drivers), restart, run START-HERE.bat again.
Python or the build tools could not be installed Install what it names (links are printed), then run it again. Everything already done is kept.
port 8080 is already in use Strata is already running (look for its window), or another program uses the port: START-HERE.bat --port 8081.
cudaHostRegister ... out of memory in the log Normal on Windows: the engine pins the experts in per-layer slices instead. Only a problem if the load then fails.
ExpertCache: cudaMalloc(...) failed: out of memory although VRAM is free Windows' page file is off or tiny: every allocation on the graphics card is also charged to Windows' commit (RAM + page file). Set the page file to "System managed" (System > About > Advanced system settings > Performance > Advanced > Virtual memory) and restart. Since 0.1.19 the engine retries with a smaller cache instead of stopping, and setup warns about a page file under 4 GB (issue #60).
The first start takes minutes It is reading 34-55 GB into RAM; the second start is faster while the files are in the OS cache.
The PC freezes for a few minutes at the start Normal, most of all the first time (the server window says when it happens): the engine loads the experts into RAM, pins part of it for the GPU and sizes the expert cache. Wait; don't close the window. Still frozen after 10 minutes: restart the PC, close other programs, try again, or pick a smaller size.
the engine stopped unexpectedly (exit code ...) The engine process ended mid-answer - usually out of RAM (Linux ends the biggest program: sudo dmesg | grep -i -E 'killed process|out of memory'). The next request starts it again by itself. If it repeats: close other programs or pick a smaller size. The server also warns at start when the model's experts leave less than ~6 GB of RAM for everything else.
Slow output, disk light busy Not enough free RAM: close other programs, or choose Q2_0 / IQ2_XS.
prompt ... exceeds the context The request is longer than the context you chose: run setup again with a bigger --context.
the setup refuses --rope-scaling none for a past-trained context A context past the trained 262,144 needs the rotary angles rescaled (experimental rope scaling), and the setup will not configure one with the stock angles there. Let it pick (START-HERE.bat --setup --context 393216 adds yarn and a covering factor), or pass --rope-scaling linear or yarn yourself.
Slower than the tables The monitor plugged into the GPU and other GPU programs take VRAM from the expert cache; RAM running below its rated speed (enable EXPO/XMP in the BIOS) slows the CPU half.
this server was started without the vision encoder The model was set up for text only: run setup again with --vision gpu.
A picture is refused or cannot read the image The file is not a picture Pillow can open (JPEG, PNG, WebP, GIF, BMP, TIFF, AVIF work).
Pictures are slow (10-30 s) The encoder runs on the CPU: run setup again with --vision gpu (needs ~1.4 GB of VRAM).
A request never finishes: "reading the prompt", GPU "100%" at low power The GPU ran out of VRAM (engines before 0.1.9 could end with ~30 MiB free at large contexts). Run START-HERE.bat once to get engine 0.1.9 or newer; the log then says ... MiB of VRAM free with everything loaded (a few hundred) and names the --vram-reserve-mib to add if it is low.
Generation stops mid-answer, GPU "100%", one CPU core busy Fixed in engine 0.1.12 (issue #29, a race in the CPU expert pool on big-VRAM cards). Since then a request that stops moving ends with an error instead of hanging (after 2 minutes; 1 minute from 0.1.13): the log says no progress for ... s ... (issue #29) with where it stopped, and the next request starts the engine again. If you see that line, please open an issue with it. Engine 0.1.13 adds a stall report under it (what every expert-pool thread and the GPU handshake were doing, memory and page faults) and, on Windows, a strata-stall-<pid>.dmp file with every thread's stack: attach both. (STRATA_WATCHDOG_S sets the time in seconds; 0 turns it off.) Engine 0.1.14 fixes the stall those reports found (issue #31: with the IQ packs the host could wait forever inside the NVIDIA driver while copying experts in a verify window; the experts are now copied by a GPU kernel, --pcie-mode dma restores the old way).
out of memory: cudaFuncSetAttribute in the log (IQ3_XXS, long prompt) Fixed in engine 0.1.15: CUDA loaded a kernel's code when it was first needed, and mid-prompt there was no VRAM left for it. Run START-HERE.bat (Windows) or ./setup.sh (Linux) once to update.
Anything else The engine log is strata-<model>.log in this folder.

How it works

memory tiers

  • GPU (VRAM): attention and DeltaNet mixers, the gated-residual weights, routers, shared experts, output head, the MTP draft layer, the KV cache (from 64K: only its most-read part, the rest streams from RAM), and an expert cache that fills the rest of VRAM with the most-used experts (it adapts to the conversation while you chat).
  • RAM: all 24,576 experts, pinned. The CPU computes the experts that are not on the GPU in place, at the same time as the GPU works on the cached ones (AVX-512 / AVX2 kernels, ggml's for the i-quants).
  • SSD: the 28.8 GB n-gram table, read a few rows per token through the OS cache.
  • Speculation: the model's own MTP layer drafts up to 3 tokens; one pass over all 48 layers checks them. 2.4-3.2 tokens per pass on average. When the reply repeats the context (code edits, quoted text), prompt lookup (engine 0.1.7) drafts up to 5 tokens from the earlier copy, but only where its measured acceptance and cost say it pays: code edits 6-11% faster, other text unchanged. The drafts are checked like the MTP's, so the output is the same.
  • Prompts are processed in 2,048-token chunks with the experts streamed to the GPU over PCIe.

The full story, with measurements, bottlenecks and what comes next: docs/paper/Strata-Paper.pdf.


Credits and licenses

Strata itself: MIT. The model files are not part of it; their licenses apply to them (below).

  • Model: Qwen/Qwen3.8-Flash-Next by the Qwen team; quantizations: ISTA-DASLab/Qwen3.8-Flash-Next-GSQ-RCO-GGUF. The Coder: ISTA-DASLab/Qwen3.8-Flash-Next-GSQ-RCO-Coder-GGUF (Apache-2.0 per its card); its support in Strata came from @pjgmobile's PR #54. Swift 1.5: ukisai/Swift-1.5-Qwen3.8-Flash-Next-GSQ-RCO-GGUF by UkisAI. Their licenses apply to the weights.
  • llama.cpp / ggml (MIT): the i-quant formats, the GPU dot products and dequantizers transcribed in src/kernels/cuda/iq_kernels.cu, the CPU backend linked for the i-quant experts, the mtmd library behind the image encoder (tools/vision/), and gguf-py used by the tools. See third_party/ggml/LICENSE.
  • Ideas from Splash, ninfer and HyperQwen; references in the paper.
  • The web app's font: Outfit (SIL Open Font License 1.1, see serve/web/fonts/OFL.txt). Its Monitor tab started from @code-martin's dashboard idea (PR #22).
  • The experimental speed projection's vector (data/experimental-speed-projection/): Qwen Community License 1.0, made from the model's activations (see its README).