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Copy file name to clipboardExpand all lines: src/Modules/ConfigOptions.lua
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@@ -659,6 +659,10 @@ return {
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{ var="absolutionSkillDamageCountedOnce", type="check", label="Absolution: Count skill damage once", ifSkill="Absolution", includeTransfigured=true, tooltip="Your Absolution Skill Damage will not be scaled with Count setting.\nBy default it multiplies both minion count and skill hit count which leads to incorrect\nTotal DPS calculation since Absolution cannot inherently shotgun.\nDo not enable if you use Spell Totem support, Spell Cascade support or similar supports", apply=function(val, modList, enemyModList)
{ var="MoltenShellDamageMitigated", type="count", label="Damage mitigated:", tooltip="Molten Shell reflects damage to the enemy,\nbased on the amount of damage it has mitigated.", ifSkill="Molten Shell", apply=function(val, modList, enemyModList)
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