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Expand file tree Collapse file tree Original file line number Diff line number Diff line change 99 dev_mode=yes
1010 module_text_server_fb_enabled=yes
1111 debug_symbols=no
12- d3d12=yes
12+ d3d12=no
1313 "angle_libs=${{ github.workspace }}/"
1414 "accesskit_sdk_path=${{ github.workspace }}/accesskit-c-0.17.0/"
1515 SCONS_CACHE_MSVC_CONFIG : true
3737 bin : ./bin/godot.windows.editor.double.x86_64.mono.exe
3838 compiler : msvc
3939 build-mono : true
40+ d3d12 : false
4041
4142 # - name: Editor (target=editor)
4243 # cache-name: windows-editor
9495 dotnet-version : 8.0.100
9596
9697 - name : Download Direct3D 12 SDK components
98+ if : matrix.d3d12
9799 run : python ./misc/scripts/install_d3d12_sdk_windows.py
98100
99101 - name : Download pre-built ANGLE static libraries
@@ -135,12 +137,16 @@ jobs:
135137 if : matrix.build-mono
136138 run : |
137139 ${{ matrix.bin }} --headless --generate-mono-glue ./modules/mono/glue
140+ tree
141+ ls
138142
139143 - name : Build .NET solutions
140144 if : matrix.build-mono
141145 run : |
142146 dotnet --info
143147 ./modules/mono/build_scripts/build_assemblies.py --godot-output-dir=./bin --godot-platform=windows
148+ tree
149+ ls
144150
145151 - name : Prepare artifact
146152 if : matrix.compiler == 'msvc'
@@ -162,4 +168,6 @@ jobs:
162168 - name : .NET source generators tests
163169 if : matrix.build-mono
164170 run : |
171+ tree
172+ ls
165173 dotnet test modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Tests
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