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sliceflag.go
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247 lines (206 loc) · 7.55 KB
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package cli
import (
"flag"
)
type (
// SliceFlag extends implementations like StringSliceFlag and IntSliceFlag with support for using slices directly,
// as Value and/or Destination.
// See also SliceFlagTarget, MultiStringFlag, MultiFloat64Flag, MultiInt64Flag, MultiIntFlag.
SliceFlag[T SliceFlagTarget[E], S ~[]E, E any] struct {
Target T
Value S
Destination *S
}
// SliceFlagTarget models a target implementation for use with SliceFlag.
// The three methods, SetValue, SetDestination, and GetDestination, are necessary to propagate Value and
// Destination, where Value is propagated inwards (initially), and Destination is propagated outwards (on every
// update).
SliceFlagTarget[E any] interface {
Flag
RequiredFlag
DocGenerationFlag
VisibleFlag
CategorizableFlag
// SetValue should propagate the given slice to the target, ideally as a new value.
// Note that a nil slice should nil/clear any existing value (modelled as ~[]E).
SetValue(slice []E)
// SetDestination should propagate the given slice to the target, ideally as a new value.
// Note that a nil slice should nil/clear any existing value (modelled as ~*[]E).
SetDestination(slice []E)
// GetDestination should return the current value referenced by any destination, or nil if nil/unset.
GetDestination() []E
}
// MultiStringFlag extends StringSliceFlag with support for using slices directly, as Value and/or Destination.
// See also SliceFlag.
MultiStringFlag = SliceFlag[*StringSliceFlag, []string, string]
// MultiFloat64Flag extends Float64SliceFlag with support for using slices directly, as Value and/or Destination.
// See also SliceFlag.
MultiFloat64Flag = SliceFlag[*Float64SliceFlag, []float64, float64]
// MultiInt64Flag extends Int64SliceFlag with support for using slices directly, as Value and/or Destination.
// See also SliceFlag.
MultiInt64Flag = SliceFlag[*Int64SliceFlag, []int64, int64]
// MultiIntFlag extends IntSliceFlag with support for using slices directly, as Value and/or Destination.
// See also SliceFlag.
MultiIntFlag = SliceFlag[*IntSliceFlag, []int, int]
flagValueHook struct {
value Generic
hook func()
}
)
var (
// compile time assertions
_ SliceFlagTarget[string] = (*StringSliceFlag)(nil)
_ SliceFlagTarget[string] = (*SliceFlag[*StringSliceFlag, []string, string])(nil)
_ SliceFlagTarget[string] = (*MultiStringFlag)(nil)
_ SliceFlagTarget[float64] = (*MultiFloat64Flag)(nil)
_ SliceFlagTarget[int64] = (*MultiInt64Flag)(nil)
_ SliceFlagTarget[int] = (*MultiIntFlag)(nil)
_ Generic = (*flagValueHook)(nil)
_ Serializer = (*flagValueHook)(nil)
)
func (x *SliceFlag[T, S, E]) Apply(set *flag.FlagSet) error {
x.Target.SetValue(x.convertSlice(x.Value))
destination := x.Destination
if destination == nil {
x.Target.SetDestination(nil)
return x.Target.Apply(set)
}
x.Target.SetDestination(x.convertSlice(*destination))
return applyFlagValueHook(set, x.Target.Apply, func() {
*destination = x.Target.GetDestination()
})
}
func (x *SliceFlag[T, S, E]) convertSlice(slice S) []E {
result := make([]E, len(slice))
copy(result, slice)
return result
}
func (x *SliceFlag[T, S, E]) SetValue(slice S) {
x.Value = slice
}
func (x *SliceFlag[T, S, E]) SetDestination(slice S) {
if slice != nil {
x.Destination = &slice
} else {
x.Destination = nil
}
}
func (x *SliceFlag[T, S, E]) GetDestination() S {
if destination := x.Destination; destination != nil {
return *destination
}
return nil
}
func (x *SliceFlag[T, S, E]) String() string { return x.Target.String() }
func (x *SliceFlag[T, S, E]) Names() []string { return x.Target.Names() }
func (x *SliceFlag[T, S, E]) IsSet() bool { return x.Target.IsSet() }
func (x *SliceFlag[T, S, E]) IsRequired() bool { return x.Target.IsRequired() }
func (x *SliceFlag[T, S, E]) TakesValue() bool { return x.Target.TakesValue() }
func (x *SliceFlag[T, S, E]) GetUsage() string { return x.Target.GetUsage() }
func (x *SliceFlag[T, S, E]) GetValue() string { return x.Target.GetValue() }
func (x *SliceFlag[T, S, E]) GetDefaultText() string { return x.Target.GetDefaultText() }
func (x *SliceFlag[T, S, E]) GetEnvVars() []string { return x.Target.GetEnvVars() }
func (x *SliceFlag[T, S, E]) IsVisible() bool { return x.Target.IsVisible() }
func (x *SliceFlag[T, S, E]) GetCategory() string { return x.Target.GetCategory() }
func (x *flagValueHook) Set(value string) error {
if err := x.value.Set(value); err != nil {
return err
}
x.hook()
return nil
}
// String returns the string representation of the underlying flag value.
// Note: This simplified implementation always returns the value's string representation,
// unlike the standard library's flag package which might omit default values in help text.
func (x *flagValueHook) String() string {
if x.value == nil {
return ""
}
return x.value.String()
}
func (x *flagValueHook) Serialize() string {
if value, ok := x.value.(Serializer); ok {
return value.Serialize()
}
return x.String()
}
// applyFlagValueHook wraps calls apply then wraps flags to call a hook function on update and after initial apply.
func applyFlagValueHook(set *flag.FlagSet, apply func(set *flag.FlagSet) error, hook func()) error {
if apply == nil || set == nil || hook == nil {
panic(`invalid input`)
}
var tmp flag.FlagSet
if err := apply(&tmp); err != nil {
return err
}
tmp.VisitAll(func(f *flag.Flag) { set.Var(&flagValueHook{value: f.Value, hook: hook}, f.Name, f.Usage) })
hook()
return nil
}
// newSliceFlagValue is for implementing SliceFlagTarget.SetValue and SliceFlagTarget.SetDestination.
// It's e.g. as part of StringSliceFlag.SetValue, using the factory NewStringSlice.
func newSliceFlagValue[R any, S ~[]E, E any](factory func(defaults ...E) *R, defaults S) *R {
if defaults == nil {
return nil
}
return factory(defaults...)
}
// unwrapFlagValue strips any/all *flagValueHook wrappers.
func unwrapFlagValue(v flag.Value) flag.Value {
for {
h, ok := v.(*flagValueHook)
if !ok {
return v
}
v = h.value
}
}
// NOTE: the methods below are in this file to make use of the build constraint
func (f *Float64SliceFlag) SetValue(slice []float64) {
f.Value = newSliceFlagValue(NewFloat64Slice, slice)
}
func (f *Float64SliceFlag) SetDestination(slice []float64) {
f.Destination = newSliceFlagValue(NewFloat64Slice, slice)
}
func (f *Float64SliceFlag) GetDestination() []float64 {
if destination := f.Destination; destination != nil {
return destination.Value()
}
return nil
}
func (f *Int64SliceFlag) SetValue(slice []int64) {
f.Value = newSliceFlagValue(NewInt64Slice, slice)
}
func (f *Int64SliceFlag) SetDestination(slice []int64) {
f.Destination = newSliceFlagValue(NewInt64Slice, slice)
}
func (f *Int64SliceFlag) GetDestination() []int64 {
if destination := f.Destination; destination != nil {
return destination.Value()
}
return nil
}
func (f *IntSliceFlag) SetValue(slice []int) {
f.Value = newSliceFlagValue(NewIntSlice, slice)
}
func (f *IntSliceFlag) SetDestination(slice []int) {
f.Destination = newSliceFlagValue(NewIntSlice, slice)
}
func (f *IntSliceFlag) GetDestination() []int {
if destination := f.Destination; destination != nil {
return destination.Value()
}
return nil
}
func (f *StringSliceFlag) SetValue(slice []string) {
f.Value = newSliceFlagValue(NewStringSlice, slice)
}
func (f *StringSliceFlag) SetDestination(slice []string) {
f.Destination = newSliceFlagValue(NewStringSlice, slice)
}
func (f *StringSliceFlag) GetDestination() []string {
if destination := f.Destination; destination != nil {
return destination.Value()
}
return nil
}