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TextObject.h
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67 lines (48 loc) · 1.54 KB
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/*
Greyout - a colourful platformer about love
Greyout is Copyright (c)2011-2014 Janek Schäfer
This file is part of Greyout.
Greyout is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Greyout is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Please direct any feedback, questions or comments to
Janek Schäfer (foxblock), foxblock_at_gmail_dot_com
*/
#ifndef TEXT_OBJECT_H
#define TEXT_OBJECT_H
#include "BaseUnit.h"
#include "Text.h"
class TextObject : public BaseUnit
{
public:
TextObject(Level* newParent);
virtual ~TextObject();
virtual bool load(list<PARAMETER_TYPE >& params);
virtual bool processParameter(const PARAMETER_TYPE& value);
virtual void updateScreenPosition(const Vector2di& offset);
virtual void render(SDL_Surface* surf);
virtual int getWidth() const {return size.x;}
virtual int getHeight() const {return size.y;}
virtual void explode();
protected:
Text* currentText;
string line;
Vector2di size;
int fontSize;
enum TextProps
{
tpFont=BaseUnit::upEOL,
tpFontSize,
tpText,
bpEOL
};
private:
};
#endif // TEXT_OBJECT_H