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sectorsmodel.cpp
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399 lines (361 loc) · 8.11 KB
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#include "sectorsmodel.h"
SectorsModel::SectorsModel(QObject *parent) :
QAbstractTableModel(parent)
{
idQueueSectors = 0;
}
int SectorsModel::rowCount(const QModelIndex &) const
{
return mSectors.count();
}
int SectorsModel::columnCount(const QModelIndex &) const
{
return Size;
}
QVariant SectorsModel::data(const QModelIndex &index, int role) const
{
if (!index.isValid() || isOutRange(index))
{
return QVariant();
}
const Sector §or = mSectors.at(index.row());
if (role == Qt::EditRole || role == Qt::DisplayRole)
{
SectorsColumn column = static_cast<SectorsColumn>(index.column());
switch (column)
{
case BeginSector: return sector.begin;
case EndSector: return sector.end;
case Size:
default: break;
}
}
return QVariant();
}
bool SectorsModel::isOutRange(const QModelIndex &index) const
{
return index.row() < 0 || index.row() > rowCount() ||
index.column() < 0 || index.column() > columnCount();
}
bool SectorsModel::setData(const QModelIndex &index, const QVariant &value, int role)
{
if (!index.isValid() || isOutRange(index))
{
return false;
}
Sector §or = mSectors[index.row()];
if (role == Qt::EditRole || role == Qt::DisplayRole)
{
SectorsColumn column = static_cast<SectorsColumn>(index.column());
switch (column)
{
case BeginSector:
{
qreal begin = toDegrees(value);
if (begin == -1)
{
return false;
}
qSwap(sector.begin, begin);
QList<Sector> intersectedSectors = intersectsSectors(sector);
if (!intersectedSectors.isEmpty())
{
Sector newSector(sector);
qSwap(sector.begin, begin);
emit sectorIntersected(newSector, intersectedSectors);
return false;
}
break;
}
case EndSector:
{
qreal end = toDegrees(value);
if (end == -1)
{
return false;
}
qSwap(sector.end, end);
QList<Sector> intersectedSectors = intersectsSectors(sector);
if (!intersectedSectors.isEmpty())
{
Sector tmp(sector);
qSwap(sector.end, end);
emit sectorIntersected(tmp, intersectedSectors);
return false;
}
break;
}
case Size:
default: return false;
}
}
sector.normalize();
emit dataChanged(index, index);
return true;
}
qreal SectorsModel::toDegrees(const QVariant &value)
{
bool ok = false;
qreal degree = value.toReal(&ok);
if (!ok || (degreesOutOfRange(degree)))
{
degree = -1;
}
return degree;
}
bool SectorsModel::degreesOutOfRange(qreal degrees)
{
return (degrees < 0) || (degrees > 360);
}
QList<Sector> SectorsModel::intersectsSectors(const Sector §or)
{
QList<Sector> result;
QListIterator<Sector> i(mSectors);
while (i.hasNext())
{
Sector probablyIntersectsSector = i.next();
if (sector.intersects(probablyIntersectsSector))
{
result.append(probablyIntersectsSector);
}
}
return result;
}
QVariant SectorsModel::headerData(int section, Qt::Orientation orientation, int role) const
{
if (orientation == Qt::Vertical)
{
return section + 1;
}
if (role == Qt::DisplayRole)
{
/// TODO: переделать на использование словаря
switch (section)
{
case BeginSector: return tr("Begin");
case EndSector: return tr("End");
default: break;
}
}
return QVariant();
}
bool SectorsModel::insertRows(int row, int count, const QModelIndex &parent)
{
beginInsertRows(parent, row, row + count - 1);
for (int i = row; i < row + count; i++)
{
Sector sector;
sector.id = idQueueSectors++;
mSectors.append(sector);
}
endInsertRows();
return true;
}
bool SectorsModel::removeRows(int row, int count, const QModelIndex &parent)
{
beginRemoveRows(parent, row, row + count - 1);
for (int i = row; i < row + count; i++)
{
mSectors.removeAt(i);
}
endRemoveRows();
emit dataChanged(QModelIndex(), QModelIndex());
return true;
}
Qt::ItemFlags SectorsModel::flags(const QModelIndex &index) const
{
Qt::ItemFlags flags = QAbstractItemModel::flags(index);
if (index.isValid() && !isOutRange(index))
{
flags |= Qt::ItemIsEditable | Qt::ItemIsEnabled;
}
return flags;
}
void SectorsModel::uniteSectors(Sector &first, QList<Sector> intersectedSectors)
{
int firstId = first.id;
foreach (Sector sector, intersectedSectors)
{
first = first.united(sector);
removeRow(mSectors.indexOf(sector));
}
first.id = firstId;
int indexFirstSector = mSectors.indexOf(first);
if (indexFirstSector == -1)
{
insertRow(-1);
indexFirstSector = mSectors.indexOf(mSectors.last());
first.id = mSectors.last().id;
}
first.normalize();
mSectors.replace(indexFirstSector, first);
QAbstractTableModel::reset();
emit dataChanged(QModelIndex(), QModelIndex());
}
void SectorsModel::appendSector(const Sector §or)
{
QList<Sector> intersectedSectors = intersectsSectors(sector);
if (intersectedSectors.isEmpty())
{
Sector *last;
if (!mSectors.contains(sector))
{
insertRow(-1);
last = &mSectors.last();
}
else
{
last = &mSectors[mSectors.indexOf(sector)];
}
last->begin = sector.begin;
last->end = sector.end;
last->normalize();
emit dataChanged(QModelIndex(), QModelIndex());
return;
}
emit sectorIntersected(sector, intersectedSectors);
}
void SectorsModel::removeSector(const Sector §or)
{
if (mSectors.contains(sector))
{
removeRow(mSectors.indexOf(sector));
}
}
void SectorsModel::removeSector(const int &id)
{
Sector desiredSector;
desiredSector.id = id;
if (mSectors.contains(desiredSector))
{
removeRow(mSectors.indexOf(desiredSector));
}
}
Sector SectorsModel::sector(const int &id)
{
QListIterator<Sector> i(mSectors);
while (i.hasNext())
{
const Sector §or = i.next();
if (sector.id == id)
{
return sector;
}
}
return Sector();
}
Sector SectorsModel::sector(const QModelIndex &index)
{
if (!index.isValid() || isOutRange(index))
{
return Sector();
}
return mSectors.at(index.row());
}
QList<Sector> SectorsModel::sectors()
{
return mSectors;
}
Sector::Sector()
{
begin = 0;
end = 0;
id = -1;
}
Sector::Sector(const Sector §or)
{
begin = sector.begin;
end = sector.end;
id = sector.id;
}
void Sector::normalize()
{
qint32 tmpBegin = begin * 100;
qint32 tmpEnd = end * 100;
begin = static_cast<qreal>(tmpBegin) / 100;
end = static_cast<qreal>(tmpEnd) / 100;
}
bool Sector::isEmpty()
{
return id == -1;
}
bool Sector::isValid()
{
return begin != end;
}
bool Sector::intersects(const Sector §or) const
{
if (sector.id == id)
{
return false;
}
if ((begin < end) && (sector.begin < sector.end))
{
return ((begin <= sector.begin) && (sector.begin <= end)) ||
((begin <= sector.end) && (sector.end <= end)) ||
((sector.begin <= begin) && (begin <= sector.end)) ||
((sector.begin <= begin) && (begin <= sector.end));
}
if ((begin < end) && (sector.begin > sector.end))
{
return (begin <= sector.end) || (sector.begin <= end);
}
if ((begin > end) && (sector.begin > sector.end))
{
return true;
}
if ((begin > end) && (sector.begin < sector.end))
{
return (sector.begin <= end) || (begin <= sector.end);
}
return false;
}
Sector Sector::united(const Sector §or)
{
Sector resultingSector;
if ((begin < end) && (sector.begin < sector.end))
{
resultingSector.begin = qMin(begin, sector.begin);
resultingSector.end = qMax(end, sector.end);
}
if ((begin < end) && (sector.begin > sector.end))
{
if (sector.end >= begin)
{
resultingSector.end = qMax(sector.end, end);
resultingSector.begin = sector.begin;
}
else if (sector.begin <= end)
{
resultingSector.begin = qMin(begin, sector.begin);
resultingSector.end = sector.end;
}
}
if ((begin > end) && (sector.begin > sector.end))
{
resultingSector.begin = qMin(begin, sector.begin);
resultingSector.end = qMax(end, sector.end);
if (resultingSector.begin < resultingSector.end)
{
resultingSector.begin = resultingSector.end;
}
}
if ((begin > end) && (sector.begin < sector.end))
{
if (end >= sector.begin)
{
resultingSector.end = qMin(sector.end, begin);
resultingSector.begin = begin;
}
else if (begin <= sector.end)
{
resultingSector.begin = qMin(begin, sector.begin);
resultingSector.end = end;
}
}
return resultingSector;
}
bool operator ==(const Sector &left, const Sector &right)
{
return left.id == right.id;
}