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sqlite_database.h
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100 lines (82 loc) · 3.42 KB
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/* vim: set ai noet ts=4 sw=4 tw=115: */
//
// Copyright (c) 2014 Nikolay Zapolnov (zapolnov@gmail.com).
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
#ifndef __c1cb3bca9328a35c1ed67c27131f36bd__
#define __c1cb3bca9328a35c1ed67c27131f36bd__
#include <yip-imports/sqlite3.h>
#include <string>
#include <functional>
class SQLiteCursor;
class SQLiteStatement;
class SQLiteDatabase
{
public:
class Locker
{
public:
Locker(SQLiteDatabase & db) noexcept;
Locker(sqlite3_stmt * stmt) noexcept;
inline Locker(sqlite3_mutex * mutex) noexcept : m_Mutex(mutex), m_Locked(false) { relock(); }
inline ~Locker() noexcept { unlock(); }
void unlock() noexcept;
void relock() noexcept;
private:
sqlite3_mutex * m_Mutex;
bool m_Locked;
Locker(const Locker &) = delete;
Locker & operator=(const Locker &) = delete;
};
SQLiteDatabase(const char * file);
SQLiteDatabase(const std::string & file);
~SQLiteDatabase();
inline const std::string & fileName() const { return m_File; }
inline sqlite3 * handle() const { return m_Handle; }
void transaction(const std::function<void()> & protectedCode);
int64_t lastInsertId() const;
void exec(const char * sql);
void exec(const std::string & sql);
void exec(const char * sql, const std::function<void(const SQLiteCursor & cursor)> & onRow);
void exec(const std::string & sql, const std::function<void(const SQLiteCursor & cursor)> & onRow);
void exec(const char * sql, const std::function<void(const SQLiteCursor & cursor)> & onRow, size_t limit);
void exec(const std::string & sql, const std::function<void(const SQLiteCursor & cursor)> & onRow, size_t limit);
private:
std::string m_File;
sqlite3 * m_Handle;
sqlite3_stmt * m_StmtBegin;
sqlite3_stmt * m_StmtRollback;
sqlite3_stmt * m_StmtCommit;
int m_InTransaction;
bool m_TransactionFailed;
void begin(Locker & locker);
void rollback(Locker & locker);
void commit(Locker & locker);
void prepare(Locker & locker, sqlite3_stmt *& stmt, const char * sql);
static void exec(Locker & locker, sqlite3_stmt * stmt);
static void exec(Locker & locker, sqlite3_stmt * stmt, const std::function<void()> & onRow);
static void exec(Locker & locker, sqlite3_stmt * stmt, const std::function<void()> & onRow, size_t limit);
SQLiteDatabase(const SQLiteDatabase &) = delete;
SQLiteDatabase & operator=(const SQLiteDatabase &) = delete;
friend class SQLiteCursor;
friend class SQLiteStatement;
friend class SQLiteDatabase::Locker;
};
#endif