Enable KEEPALIVE server side#111
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Protonull wants to merge 1 commit intoCivPlatform:mainfrom
Protonull:tcp-keepalive
Closed
Enable KEEPALIVE server side#111Protonull wants to merge 1 commit intoCivPlatform:mainfrom Protonull:tcp-keepalive
Protonull wants to merge 1 commit intoCivPlatform:mainfrom
Protonull:tcp-keepalive
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This is already enabled clientside, but [presumably] has no effect because the server does not have it enabled.
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SO_KEEPALIVEis already enabled clientside, which I presume means the client can detect unexpected disconnects, but not the server? Enabling it for the server too should resolve #7, but I'm unsure: why would websockets for example need ping/pong packets if tcp's keepalive already does that?