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Pull requests: FreeCAD/coin

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Pull requests list

text: centralize SoText2 raster preparation
#57 opened Aug 16, 2026 by tritao Collaborator 13/17 Loading…
rendering: add retained render layers and replay lifecycle
#55 opened Aug 15, 2026 by tritao Collaborator 17/17 Draft
rendering: integrate DrawList with SoRenderManager
#54 opened Aug 15, 2026 by tritao Collaborator 16/17 Draft
rendering: add DrawList picking and selection
#52 opened Aug 15, 2026 by tritao Collaborator 15/17 Draft
rendering: preserve raster and pixel-text semantics in DrawList
#50 opened Aug 12, 2026 by tritao Collaborator 14/17 Loading…
rendering: preserve material and lighting semantics in DrawList
#49 opened Aug 12, 2026 by tritao Collaborator 12/17 Loading…
tests: make CoinTests selectable and observable
#46 opened Aug 10, 2026 by tritao Collaborator Loading…
rendering: add device-pixel-ratio traversal state
#43 opened Aug 10, 2026 by tritao Collaborator 9/17 Loading…
build: isolate LegacyGL implementation from core builds
#41 opened Aug 10, 2026 by tritao Collaborator 7/17 Loading…
rendering: make LegacyGL traversal optional
#38 opened Aug 9, 2026 by tritao Collaborator 6/17 Loading…
legacygl: preserve separate blending state
#36 opened Aug 9, 2026 by tritao Collaborator 8/17 Loading…
rendering: add core OpenGL DrawList backend
#29 opened Aug 9, 2026 by tritao Collaborator 11/17 Loading…
rendering: add backend-neutral retained IR
#28 opened Aug 9, 2026 by tritao Collaborator 10/17 Loading…
Add pick layer to SoPickStyle for ordered on-top picking
#24 opened Aug 8, 2026 by Lgt2x Member Loading…
shaders: improve GLSL diagnostics and source attribution
#22 opened Aug 8, 2026 by tritao Collaborator 4/17 Loading…
gl: make shared OpenGL infrastructure profile-safe
#16 opened Aug 7, 2026 by tritao Collaborator 5/17 Loading…
shaders: migrate GLSL to profile-neutral dispatch
#14 opened Aug 7, 2026 by tritao Collaborator 3/17 Loading…
egl: preserve caller state and support surfaceless offscreen contexts
#12 opened Aug 7, 2026 by tritao Collaborator 2/17 Loading…
build: establish profile-aware OpenGL headers
#11 opened Aug 7, 2026 by tritao Collaborator 1/17 Loading…
Make SoText2 HiDPI aware
#2 opened Jul 3, 2026 by maxwxyz Loading…
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