OmniWheel adds a client-side radial quick-action menu to Minecraft for players who want fast access to commands, chat macros, utility actions, and profile-based shortcuts.
Hold a key to open the wheel, flick to an entry, and trigger actions without digging through chat or menus. The mod stays focused on configurable client-side workflow tools, while fitting cleanly into both singleplayer and multiplayer play.
OmniWheel is client-side only.
Servers do not need to install OmniWheel. Profiles and tutorial progress are stored locally on the client, so the mod works in both singleplayer and multiplayer without server-side setup.
OmniWheel currently includes:
• A hold-to-open radial wheel with mouse selection, click selection, and numpad position bindings
• Multiple local profiles, including in-wheel profile switching and a default starter profile
• Nested submenus so one wheel can branch into specialized wheels for chat, utility, or server-specific actions
• Configurable wheel layouts with 1 to 16 segments per wheel
• Command entries that can send one or more commands in order when the current server allows them
• Chat, open-chat, local-message, and clipboard-copy entries for fast communication and utility workflows
• Client-side gameplay functions for screens, hotbar selection, interaction inputs, view toggles, movement toggles, screenshots, and OmniWheel management actions
• Per-entry glyphs, colors, GUI colors, visibility toggles, and optional custom keyboard shortcuts with conflict checking
• Placeholder support for values such as {x}, {y}, {z}, {dimension}, {server}, {player}, {profile}, and {gamemode}
• A built-in profile manager screen for creating, renaming, reordering, editing, and deleting profiles and wheel entries
• Local JSON persistence at config/omniwheel/profiles.json plus guided in-game tutorials for the radial and manager
OmniWheel is developed as part of the Intelligence Modding Team.
Follow the project, browse the source, or join the community for updates, previews, and modding help.
Special thanks and credits:
• The NeoForged team for NeoForge and its documentation
• The Minecraft modding community for examples, tools, and support
• The Intelligence Modding community for feedback, testing, and ideas
• Everyone who reports issues, suggests improvements, or includes the mod in their worlds or modpacks
OmniWheel is released under the MIT License.





