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Crash when shape gets connected #43

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@sinsinewave

Whenever I try to finish a shape manually, the application crashes with java: /var/lib/jenkins/workspace/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Collision/Shapes/b2PolygonShape.cpp:158: void b2PolygonShape::Set(const b2Vec2*, int32): Assertion 'false' failed.

Using auto trace to generate shapes works fine, but if you try to move any of the nodes, the same crash occurs.

I'm running Linux x64, Java 1.8.0.

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