Add an option to WorldCreator to avoid spawn location computation on world creation#13407
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Owen1212055 merged 28 commits intomainfrom Apr 25, 2026
Merged
Add an option to WorldCreator to avoid spawn location computation on world creation#13407Owen1212055 merged 28 commits intomainfrom
Owen1212055 merged 28 commits intomainfrom
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Malfrador
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Dec 20, 2025
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Malfrador
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Very happy this finally gets added to WorldCreator itself. LGTM, I only have a minor Javadocs suggestion.
Machine-Maker
requested changes
Dec 20, 2025
…world creation This reduces world creation for vanilla worlds from ~1 second to 20ms.
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Machine-Maker
approved these changes
Dec 27, 2025
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Code LGTM on read now, need to test |
Warriorrrr
approved these changes
Feb 9, 2026
# Conflicts: # paper-api/src/main/java/org/bukkit/WorldCreator.java # paper-server/patches/features/0001-Moonrise-optimisation-patches.patch # paper-server/patches/features/0002-Rewrite-dataconverter-system.patch # paper-server/patches/features/0005-Entity-Activation-Range-2.0.patch # paper-server/patches/features/0020-Incremental-chunk-and-player-saving.patch # paper-server/patches/features/0025-Optimise-EntityScheduler-ticking.patch # paper-server/patches/features/0029-Optimize-Hoppers.patch # paper-server/patches/sources/net/minecraft/server/MinecraftServer.java.patch # paper-server/patches/sources/net/minecraft/world/level/storage/LevelStorageSource.java.patch # paper-server/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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Simplified, not bothering with the dimension folders anymore. |
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This reduces world creation for vanilla worlds from ~1 second to 20ms.