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[Minor] Add global default values for some tags#2165

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[Minor] Add global default values for some tags#2165
Coronia wants to merge 15 commits into
Phobos-developers:developfrom
Coronia:global-tag

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@Coronia
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@Coronia Coronia commented Apr 7, 2026

If there's other tag that is worth globalizing please let me know

@Coronia Coronia added Minor Minor feature and/or fix, not a lot of changes or they are not significant ⚙️T1 T1 maintainer review is sufficient No Documentation Needed No documentation needed whatsoever No test needed This PR is simple enough, or changes no in-game logic, so no in-game testing is required. labels Apr 7, 2026
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github-actions Bot commented Apr 7, 2026

Nightly build for this pull request:

This comment is automatic and is meant to allow guests to get latest nightly builds for this pull request without registering. It is updated on every successful build.

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Arcing.AllowElevationInaccuracy.
CanBeBuiltOn and IsPassable for TerrainTypes. This needs a smart default, smart to true for non-Tiber tree.
Splits.UseWeaponTargeting, AirburstWeapon.ApplyFirepowerMult
Shrapnel.AffectsGround, Shrapnel.AffectsBuildings, Shrapnel.UseWeaponTargeting

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It would be better to wait for a longer period of time and take into account more users' opinions.

DeathFishAtEase

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Repetitive content

Comment thread docs/New-or-Enhanced-Logics.md Outdated
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To Chinese users:
This pull request has been mentioned on Phobos CN. There might be relevant details there:

致中文用户:
此拉取请求已在 Phobos CN 上被提及。那里可能有相关详细信息:

https://www.phoboscn.top/t/topic/355/1

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OpenTopped.IgnoreRangefinding
OpenTopped.AllowFiringIfDeactivated
OpenTopped.ShareTransportTarget

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OpenTopped.IgnoreRangefinding  OpenTopped.AllowFiringIfDeactivated  OpenTopped.ShareTransportTarget

They seem to have been processed in 0d7ac01? See src/Ext/Rules/Body.cpp.

DeathFishAtEase and others added 8 commits April 21, 2026 20:37
Due to duplication with existing content in `develop` branch
…lobal-tag

# Conflicts:
#	src/Ext/Rules/Body.cpp
#	src/Ext/Rules/Body.h
# Conflicts:
#	docs/New-or-Enhanced-Logics.md
#	src/Ext/Bullet/Hooks.cpp
#	src/Ext/Techno/Hooks.Firing.cpp
#	src/Ext/TerrainType/Hooks.Passable.cpp
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To Chinese users:
This pull request has been mentioned on Phobos CN. There might be relevant details there:

https://www.phoboscn.top/t/topic/355/1

@Coronia You can check the discussions in this topic to avoid overlooking some requirements.
There is some controversy over the handling of wake animation (although we are not unable to decide to use different default value retrieval rules through a certain bool, that would be too stupid and still unable to meet users' various strange requirements).

This was overwritten in a previous merge, but it just corrects an earlier line error.
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Minor Minor feature and/or fix, not a lot of changes or they are not significant No Documentation Needed No documentation needed whatsoever No test needed This PR is simple enough, or changes no in-game logic, so no in-game testing is required. ⚙️T1 T1 maintainer review is sufficient

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4 participants