Add MuteOnSleep to Plugin Store#1015
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Issues FoundNo issues with your PR description were found. Next Steps
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beebls
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LGTM, to testing store now
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One thing to note, you will need to update your plugin's license to either BSD-3 or a compatible license because that is the license of the plugin template itself, which you will have had to had used in order to create a plugin. I'll let the plugin go to testing store now, but you will need to change the license before we can fully release it. |
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Looks like requests are failing because you don't have an image in your plugin.json, please add this (you can refer to other plugins for examples on what they should look like) |
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Your LICENSE is incorrect. Please see the license of the plugin template repo and replace "Hypothetical Plugin Developer" and its year with your own information if you wish to use BSD-3. Crediting Steam Deck Homebrew is mandatory. |
Plugin Testing ReportInstalled Plugins
Specifications
IssuesHas the following major blocking issue(s):
Has the following minor non-blocking issue(s): None SummaryInstalled from the testing store. Plugin does not load — shows "Plugin_export.default is not a function" error immediately. Could not test any features. |
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This pull request is stale as no updates or testing reports have been posted within the last 7 days. Please ensure you are actively recruiting testers or resolving the issues discussed. If you do not remove the stale label or comment, this will be closed in 7 days. Please close this pull request if you need more time to resolve issues so we can keep our repo healthy. |
Plugin Testing ReportInstalled Plugins
Specifications
IssuesHas the following major blocking issue(s):
Has the following minor non-blocking issue(s): None SummaryInstalled MuteOnSleep 1.0.1-856b414 from the testing store. Plugin does not load — shows Possible Cause - (This is AI analysis)The error Additional note: Your Backend LogsBackend logging is minimal — only a single
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@genc-v We need a response from you on the issue highlighted above |
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@genc-v I see you've added a commit since, have you tested to verify that you've fixed the problem with the plugin? |
i have built it on my machine and copied the zip to my steam deck and it has worked currently im using it, is there another process that i can make sure that the pr is executed correctly the same way as locally, i have updated the repo and the pointer on the decky plugin |
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Latest changes LGTM, deploying plugin for testing |
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This pull request is stale as no updates or testing reports have been posted within the last 7 days. Please ensure you are actively recruiting testers or resolving the issues discussed. If you do not remove the stale label or comment, this will be closed in 7 days. Please close this pull request if you need more time to resolve issues so we can keep our repo healthy. |
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You'll need a testing review from someone else before we can merge this. |
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This pull request is stale as no updates or testing reports have been posted within the last 7 days. Please ensure you are actively recruiting testers or resolving the issues discussed. If you do not remove the stale label or comment, this will be closed in 7 days. Please close this pull request if you need more time to resolve issues so we can keep our repo healthy. |


Automatically mutes your Steam Deck's audio right before it goes to sleep, so you don't get blasted with sound when you wake it up in public. Uses a toggle in the Quick Access Menu to enable/disable. Hooks into the Steam client's
SuspendResumeStorevia MobX to detect suspension, then callspactlto mute and set volume to 0%.Task Checklist
Developer
Plugin
Backend