Random crash when game was paused with ESC button in USA 02 mission.
callstack
generalszh.exe!AsciiString::str() Line 447 C++ Symbols loaded.
generalszh.exe!operator==(const AsciiString & s1, const AsciiString & s2) Line 529 C++ Symbols loaded.
generalszh.exe!AudioEventRTS::getAudioEventInfo() Line 526 C++ Symbols loaded.
> generalszh.exe!MilesAudioManager::stopPlayingAudio(PlayingAudio * release) Line 1045 C++ Symbols loaded.
generalszh.exe!MilesAudioManager::processPlayingList() Line 2180 C++ Symbols loaded.
generalszh.exe!MilesAudioManager::update() Line 461 C++ Symbols loaded.
generalszh.exe!SubsystemInterface::UPDATE() Line 73 C++ Symbols loaded.
generalszh.exe!GameEngine::update() Line 909 C++ Symbols loaded.
generalszh.exe!Win32GameEngine::update() Line 91 C++ Symbols loaded.
generalszh.exe!GameEngine::execute() Line 988 C++ Symbols loaded.
generalszh.exe!GameMain() Line 55 C++ Symbols loaded.
generalszh.exe!WinMain(HINSTANCE__ * hInstance, HINSTANCE__ * hPrevInstance, char * lpCmdLine, int nCmdShow) Line 929 C++ Symbols loaded.
generalszh.exe!invoke_main() Line 107 C++ Non-user code. Symbols loaded.
generalszh.exe!__scrt_common_main_seh() Line 288 C++ Non-user code. Symbols loaded.
generalszh.exe!__scrt_common_main() Line 331 C++ Non-user code. Symbols loaded.
generalszh.exe!WinMainCRTStartup(void * __formal) Line 17 C++ Non-user code. Symbols loaded.
kernel32.dll!76ea5d49() Unknown Non-user code. Cannot find or open the PDB file.
[Frames below may be incorrect and/or missing, no symbols loaded for kernel32.dll] Annotated Frame
ntdll.dll!___RtlUserThreadStart@8() Unknown Non-user code. Symbols loaded without source information.
ntdll.dll!__RtlUserThreadStart@8() Unknown Non-user code. Symbols loaded without source information.
data
release->m_audioEventRTS is already deleted in MilesAudioManager::stopPlayingAudio()
<title>Document</title>
| |
Name |
Value |
Type |
| ◢ |
release |
0x221b60f8 {m_sample=0x0d4c2de0 {...} m_3DSample=0x0d4c2de0 {junk=574690680 } m_stream=0x0d4c2de0 {...} ...} |
PlayingAudio * |
| |
m_sample |
0x0d4c2de0 {...} |
_SAMPLE * |
| |
▶ m_3DSample |
0x0d4c2de0 {junk=574690680 } |
h3DPOBJECT * |
| |
m_stream |
0x0d4c2de0 {...} |
_STREAM * |
| |
◢ m_audioEventRTS |
0x0b1efe98 {m_filenameToLoad= m_eventInfo=0xdeadbeef {m_audioName=...} ...} |
AudioEventRTS * |
| |
▶ __vfptr |
0xdeadbeef {???} |
void * * |
| |
▶ m_filenameToLoad |
|
AsciiString |
| |
▶ m_eventInfo |
0xdeadbeef {m_audioName={...} m_filename={...} m_volume=??? ...} |
const AudioEventInfo * |
| |
m_playingHandle |
3735928559 |
unsigned int |
| |
m_killThisHandle |
3735928559 |
unsigned int |
| |
▶ m_eventName |
|
AsciiString |
| |
▶ m_attackName |
|
AsciiString |
| |
▶ m_decayName |
|
AsciiString |
| |
m_priority |
-559038737 |
AudioPriority |
| |
m_volume |
-6.25985340e+18 |
float |
| |
m_timeOfDay |
-559038737 |
TimeOfDay |
| |
▶ m_positionOfAudio |
{x=-6.25985340e+18 y=-6.25985340e+18 z=-6.25985340e+18 } |
Coord3D |
| |
m_objectID |
-559038737 |
ObjectID |
| |
m_drawableID |
-559038737 |
DrawableID |
| |
m_ownerType |
-559038737 |
OwnerType |
| |
m_shouldFade |
true (239) |
bool |
| |
m_isLogicalAudio |
true (190) |
bool |
| |
m_uninterruptible |
true (173) |
bool |
| |
m_pitchShift |
-6.25985340e+18 |
float |
| |
m_volumeShift |
-6.25985340e+18 |
float |
| |
m_delay |
-6.25985340e+18 |
float |
| |
m_loopCount |
-559038737 |
int |
| |
m_playingAudioIndex |
-559038737 |
int |
| |
m_allCount |
-559038737 |
int |
| |
m_playerIndex |
-559038737 |
int |
| |
m_portionToPlayNext |
-559038737 |
PortionToPlay |
| |
m_file |
0x00000000 |
void * |
| |
m_type |
PAT_3DSample (1) |
PlayingAudioType |
| |
m_status |
PS_Stopped (2) |
volatile PlayingStatus |
| |
m_framesFaded |
0 |
short |
| |
m_fade |
false |
bool |
| |
m_cleanupAudioEventRTS |
false |
bool |
Random crash when game was paused with ESC button in USA 02 mission.
callstack
data
<title>Document</title>release->m_audioEventRTSis already deleted inMilesAudioManager::stopPlayingAudio()