Skip to content

Pull requests: TheSuperHackers/GeneralsGameCode

Author
Filter by author
Loading
Label
Filter by label
Loading
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Loading
Milestones
Filter by milestone
Loading
Reviews
Assignee
Filter by who’s assigned
Assigned to nobody Loading
Sort

Pull requests list

feat: Terrain conforming particles Enhancement Is new feature or request Gen Relates to Generals Rendering Is Rendering related ZH Relates to Zero Hour
#3245 opened Sep 1, 2026 by stephanmeesters Draft
4 tasks
bugfix(tunnel): Restore retail compatibility after changes to TunnelTracker::onTunnelDestroyed() and TunnelContain::onCapture() Bug Something is not working right, typically is user facing Crash This is a crash, very bad Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker ThisProject The issue was introduced by this project, or this task is specific to this project ZH Relates to Zero Hour
#3242 opened Aug 31, 2026 by Caball009 Loading…
2 tasks
feat(system): Load Uniscribe at runtime
#3241 opened Aug 31, 2026 by OmarAglan Loading…
bugfix(replay): Stop dereferencing a null slot when a replay has no local player Bug Something is not working right, typically is user facing
#3240 opened Aug 30, 2026 by bobtista Draft
5 tasks done
feat(text): Shape complex single line UI text
#3231 opened Aug 28, 2026 by OmarAglan Loading…
feat(cli): Play a replay file from the command line
#3227 opened Aug 27, 2026 by bobtista Loading…
8 tasks done
tweak(gamestate): Support load save files from absolute paths Enhancement Is new feature or request Minor Severity: Minor < Major < Critical < Blocker Saveload Is Saveload/Xfer related
#3226 opened Aug 27, 2026 by bobtista Loading…
8 tasks done
bugfix(gui): Remove destroyed windows from modal stack Bug Something is not working right, typically is user facing Crash This is a crash, very bad Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#3224 opened Aug 26, 2026 by tintinhamans Loading…
bugfix(skirmish): Prevent mismatch in replay playback by restoring slot setup before replay creation Bug Something is not working right, typically is user facing Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker ThisProject The issue was introduced by this project, or this task is specific to this project ZH Relates to Zero Hour
#3200 opened Aug 25, 2026 by Caball009 Draft
1 task
refactor(pathfind): Optimize pathfind snippets for higher performance Performance Is a performance concern Refactor Edits the code with insignificant behavior changes, is never user facing
#3198 opened Aug 25, 2026 by Skyaero42 Loading…
bugfix: Contact weapons are no longer blocked by obstacles Bug Something is not working right, typically is user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility ZH Relates to Zero Hour
#3194 opened Aug 23, 2026 by Stubbjax Loading…
unify(map): Merge and move GameLogic map headers and implementations to Core Gen Relates to Generals Unify Unifies code between Generals and Zero Hour ZH Relates to Zero Hour
#3189 opened Aug 22, 2026 by OmarAglan Loading…
3 tasks done
Code foundation build up
build(vcpkg): Define FFmpeg as VCPKG feature, disabled by default Build Anything related to building, compiling
#3184 opened Aug 20, 2026 by tsunamistate Loading…
ProTip! Type g i on any issue or pull request to go back to the issue listing page.