Lisandro/v3 websockets in chsarp#5531
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1) Created exception to `check_global_json_policy` to allow for .NET 8 templates to be generated. 2) Removed .NET 10 DLLs from SDK to prevent Unity issue. 3) Updated NativeAOT smoketest test include `packageSourceMapping` in `NuGet.Config`.
…SDK` for Windows builds
- Add --dotnet-version flag to build/publish/init commands for explicit .NET version control - Fix smoketests to use local SpacetimeDB.Runtime/BSATN.Runtime packages (not public NuGet) - Fix CLI binary path detection for debug vs release builds - Add NativeAOT-LLVM output paths (native/ subdirectory) to csharp.rs - Force .NET 8 for C# templates in template tests to match template TFM
…rsion `25` from `29`
…imental` can install
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Description of Changes
Re-implements #4763 on top of latest master and .NET 10 support.
There are 4 PRs related to v3 WebSocket API:
#4763 had changes in the Rust side that are already in
masterand relied on old batching behavior (that changed with #5061).#4763's description should still be valid and apply.
API and ABI breaking changes
Same as #4763:
Expected complexity level and risk
Same as #4763:
Testing
Same as #4763: