Fully implement NPCs#514
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…appers Agent-Logs-Url: https://github.com/ikkentim/SampSharp/sessions/ebe1fede-b4b3-47ab-8f30-762f92b8f853 Co-authored-by: ikkentim <2820647+ikkentim@users.noreply.github.com>
Agent-Logs-Url: https://github.com/ikkentim/SampSharp/sessions/ebe1fede-b4b3-47ab-8f30-762f92b8f853 Co-authored-by: ikkentim <2820647+ikkentim@users.noreply.github.com>
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[WIP] Implement all NPC functionalities in .Core library and ECS
Fully implement NPCs
May 4, 2026
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@copilot build failure; ptal Errors
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Agent-Logs-Url: https://github.com/ikkentim/SampSharp/sessions/91487832-e609-4bbf-9569-a270925db4c8 Co-authored-by: ikkentim <2820647+ikkentim@users.noreply.github.com>
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... Fixed in 15d0da4. The |
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Requires manual testing |
…nt-npcs * origin/main: Fix unmanaged→managed event marshalling order and return conversion in source generator (#525) Refactor: Convert player classes to ECS components (#513) Implement rich command processor (#523) Configure artifact retention: 14 days for PRs, 90 days for push (#522) docs: Remove 'open.mp only' restriction from IsGhostModeEnabled (#520) fix: Windows build scripts fail correctly on build errors (#518) Fix 'cdecl' attribute ignored warnings in Linux x86_64 builds (#516)
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INPC.cswith all missing methods from open.mp APIINPCComponent.cswith all missing methods from open.mp APIINPCEventHandler.cswith all missing events from NPCEventHandlerapi.cppwith all new C++ proxy functions and event handlersNpcSystem.csto handle all new events in the ECS systemNpc.csECS component with all new methodsINpcService.csinterface with new service methodsNpcService.csimplementation with new service methodsproxy-api.hpp: extend_EXPAND_PARAM/_EXPAND_ARG/_EXPAND_INITmacros from 14 to 25 args, and fix pre-existing self-referential bugs in_EXPAND_PARAM10–_EXPAND_PARAM14(they called themselves instead of N-1)