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Pull requests: mapbase-source/source-sdk-2013
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Fix map-specific weapon scripts not updating HUD icons
#517
opened Mar 11, 2026 by
Blixibon
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Fix reserve ammo disappearing when carrying multiple weapons with the same ammo type
#515
opened Mar 11, 2026 by
Blixibon
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2 tasks done
Add $refracttintrespectamount to SDK_Refract
#514
opened Mar 11, 2026 by
Blixibon
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Fix prop_vehicle_jeep_old not breaking item crates
#512
opened Mar 11, 2026 by
Blixibon
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Keyvalue to allow npc_combinedropship to be affected by heli avoid ents
#511
opened Mar 11, 2026 by
Blixibon
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Add proper support for custom client schemes, HUD layouts, etc. + related changes to HL2 Protagonist System
#510
opened Mar 11, 2026 by
Blixibon
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Expose CBaseAnimating::IsValidSequence to VScript
#509
opened Mar 11, 2026 by
Blixibon
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Add rotor sound scale for helicopter NPCs
#508
opened Mar 11, 2026 by
Blixibon
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Add ability to override impulse 101 + new giveammo/givehealth cheat commands
#507
opened Mar 10, 2026 by
Blixibon
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Add background box capability to game_text
#505
opened Mar 9, 2026 by
Blixibon
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game_menu appearance options + skip empty cases keyvalue
#504
opened Mar 9, 2026 by
Blixibon
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Fix HolsterAndDestroyWeapon not working on players
#503
opened Mar 9, 2026 by
Blixibon
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Fix player_speedmod Enable/Disable inputs not respecting spawnflag to prevent flashlight suppression
#502
opened Mar 9, 2026 by
Blixibon
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Make placeholder scene text positioning automatic
#497
opened Feb 18, 2026 by
Blixibon
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Fix ExtractKeyvalue() not extracting strings correctly
#496
opened Feb 18, 2026 by
Blixibon
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Fix some weapons still drawing arm model when holstered
#495
opened Feb 18, 2026 by
Blixibon
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Color correction exclusion mask + top vignette in postprocess_controller
#494
opened Feb 18, 2026 by
Blixibon
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Fix npc_barnacle_ignite to only work with active flares
#493
opened Dec 30, 2025 by
agrastiOs
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