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This repository was archived by the owner on Aug 22, 2024. It is now read-only.
This repository was archived by the owner on Aug 22, 2024. It is now read-only.

ARM support for Azure Kinect #871

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Description

@tesych

Is your feature request related to a problem? Please describe.
Both Sensor and Body Tracking SDK do not have support for ARM.

Describe the solution you'd like
Support the Azure Kinect Sensor SDK for Linux on ARM on NVIDIA Jetson Nano or similar embedded dev platforms.

Additional context
This feature is in planning stage for the implementation and we want our community feedback! The PR with the proposal for ARM support is created and ready for review.

Activity

  1. added
    EnhancementNew feature or request
    Triage NeededThe Issue still needs to be reviewed by Azure Kinect team members.
    and removed
    Triage NeededThe Issue still needs to be reviewed by Azure Kinect team members.
    on Oct 31, 2019
  2. nonlinear1 commented on Nov 2, 2019

    @nonlinear1

    Please , give support for Nvidia Jetson Xavier on Ubuntu 18.04, I have been waitting for several months! For slam and other application such as AutoPilot,the jetson nano and jetson tx2 is lower computing ability than Xavier. It cann't run some slam and AutoPilot apps and at the same time, it limit the kinect for azure in slam and AutoPilot. Just my idea.
    Thanks a lot

  3. tesych commented on Nov 18, 2019

    @tesych
    ContributorAuthor

    nonlinear1, thank you for the ask. We will definitely consider Nvidia Jetson Xavier as well.

  4. tkircher commented on Jan 9, 2020

    @tkircher

    Is there a significant issue with just recompiling the depth library for ARM? From the disassembly it looks like DepthTransforms::DepthEngineCalibration, DepthTransforms::CpuImageProcessing, etc. are pretty straightforward. If the OpenGLDepthEngine compiles using standard OpenGL libraries on Linux there should be no trouble. At least start out with an empty library with stubs for the function pointers in k4a_plugin.

  5. compiaffe commented on Feb 26, 2020

    @compiaffe

    Tetyana Sych (@tesych) Would you be able to share a status update on ARM support for the sensor SDK? Thank you.

  6. bhazza commented on Feb 27, 2020

    @bhazza

    +1 I'd be interested in know this too. Thanks!

  7. airfield20 commented on Feb 28, 2020

    @airfield20

    Also Following

  8. self-assigned this
    on Mar 5, 2020
  9. nonlinear1 commented on Mar 18, 2020

    @nonlinear1

    Could you tell me when you will publish the arm sdk of kinect for azure?

  10. wes-b commented on Mar 18, 2020

    @wes-b
    Contributor

    Tracked with #1093. Beta is out now.

  11. jlnacyp commented on Apr 28, 2020

    @jlnacyp

    The Body Tracking SDK does not support ARM?About how long can support.

  12. 9 remaining items

  13. Fred3D-tech commented on Aug 15, 2020

    @Fred3D-tech

    is there a documentation to install the azure kinect on a jetson xavier agx ?

  14. tkircher commented on Aug 16, 2020

    @tkircher

    is there a documentation to install the azure kinect on a jetson xavier agx ?

    If you're running Jetpack 4.4, it's the same as installing on any other Jetson.

  15. thinkinginmath commented on Dec 30, 2020

    @thinkinginmath

    Ping on the status of body tracking on ARM (Jetson Xavier). Is there an estimated release date?

  16. thinko commented on Apr 8, 2021

    @thinko

    It's been another few months, any update on this? Xavier NX and AGX Xavier bring a lot more horsepower to the table -- it seems like that was something holding this back previously.

  17. thinkinginmath commented on Apr 9, 2021

    @thinkinginmath

    It's been another few months, any update on this? Xavier NX and AGX Xavier bring a lot more horsepower to the table -- it seems like that was something holding this back previously.

    It seems this is not a priority for MSFT, there is no incentive to empower a competing hardware platform. What is your use case for body tracking SDK? I would suggest that you try OpenPose or other AI models using Nvidia's toolkit

  18. cjangrist commented on Apr 21, 2021

    @cjangrist

    Ping on the status of body tracking on ARM (Jetson Xavier). Is there an estimated release date?

  19. leodesrumaux commented on Apr 24, 2021

    @leodesrumaux

    Same question : Ping on the status of body tracking on ARM (Jetson Xavier). Is there an estimated release date? Tetyana Sych (@tesych)

  20. qm13 commented on Apr 26, 2021

    @qm13
    Contributor

    There is no committed date. The work is ongoing.

  21. nlemoult commented on Apr 30, 2021

    @nlemoult

    I join the discussion to also show my interest for body tracking support on a Jetson Xavier NX / ARM64 platform.

    We are developing an embedded solution that would really need this support. Happy to learn that the work is underway. Despite the lack of a beta release date, this is already interesting news.

  22. Promit commented on Nov 1, 2022

    @Promit

    I'd like to bump this again, with the release of the Windows Dev Kit 2023, and what appears to be a much more powerful hardware platform.

  23. tkircher commented on Nov 1, 2022

    @tkircher

    I'd like to bump this again, with the release of the Windows Dev Kit 2023, and what appears to be a much more powerful hardware platform.

    There also hasn't been a support update in two years, despite several known issues that could be fixed, and performance improvements that have been identified.

  24. bhomaidan1990 commented on Apr 1, 2023

    @bhomaidan1990

    We are in Apr 2023, and I can't find the support for Arm64, can you please tell me if there is a way/workaround to install BT on Xavier NX-Dev kit?? thanks.

  25. tank104 commented on Apr 1, 2023

    @tank104

    2023 even …. :)

  26. tkircher commented on Apr 2, 2023

    @tkircher

    Rumor has it that Microsoft is focused on Hololens 3, Mesh, and MRTK and has soft-canceled the Kinect. So don't expect any more releases or additional support or functionality. Might be a good time for someone to add BT for Kinect to OpenCV.

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