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This repository was archived by the owner on Aug 22, 2024. It is now read-only.
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This repository was archived by the owner on Aug 22, 2024. It is now read-only.
Is your feature request related to a problem? Please describe.
Both Sensor and Body Tracking SDK do not have support for ARM.
Describe the solution you'd like
Support the Azure Kinect Sensor SDK for Linux on ARM on NVIDIA Jetson Nano or similar embedded dev platforms.
Additional context
This feature is in planning stage for the implementation and we want our community feedback! The PR with the proposal for ARM support is created and ready for review.
Please , give support for Nvidia Jetson Xavier on Ubuntu 18.04, I have been waitting for several months! For slam and other application such as AutoPilot,the jetson nano and jetson tx2 is lower computing ability than Xavier. It cann't run some slam and AutoPilot apps and at the same time, it limit the kinect for azure in slam and AutoPilot. Just my idea.
Thanks a lot
Is there a significant issue with just recompiling the depth library for ARM? From the disassembly it looks like DepthTransforms::DepthEngineCalibration, DepthTransforms::CpuImageProcessing, etc. are pretty straightforward. If the OpenGLDepthEngine compiles using standard OpenGL libraries on Linux there should be no trouble. At least start out with an empty library with stubs for the function pointers in k4a_plugin.
Reacted by powderluv, Rapha, nonlinear1, Atanas Palavrov and spec
It's been another few months, any update on this? Xavier NX and AGX Xavier bring a lot more horsepower to the table -- it seems like that was something holding this back previously.
It's been another few months, any update on this? Xavier NX and AGX Xavier bring a lot more horsepower to the table -- it seems like that was something holding this back previously.
It seems this is not a priority for MSFT, there is no incentive to empower a competing hardware platform. What is your use case for body tracking SDK? I would suggest that you try OpenPose or other AI models using Nvidia's toolkit
I join the discussion to also show my interest for body tracking support on a Jetson Xavier NX / ARM64 platform.
We are developing an embedded solution that would really need this support. Happy to learn that the work is underway. Despite the lack of a beta release date, this is already interesting news.
I'd like to bump this again, with the release of the Windows Dev Kit 2023, and what appears to be a much more powerful hardware platform.
There also hasn't been a support update in two years, despite several known issues that could be fixed, and performance improvements that have been identified.
We are in Apr 2023, and I can't find the support for Arm64, can you please tell me if there is a way/workaround to install BT on Xavier NX-Dev kit?? thanks.
Rumor has it that Microsoft is focused on Hololens 3, Mesh, and MRTK and has soft-canceled the Kinect. So don't expect any more releases or additional support or functionality. Might be a good time for someone to add BT for Kinect to OpenCV.
Activity
nonlinear1 commentedon Nov 2, 2019
Please , give support for Nvidia Jetson Xavier on Ubuntu 18.04, I have been waitting for several months! For slam and other application such as AutoPilot,the jetson nano and jetson tx2 is lower computing ability than Xavier. It cann't run some slam and AutoPilot apps and at the same time, it limit the kinect for azure in slam and AutoPilot. Just my idea.
Thanks a lot
tesych commentedon Nov 18, 2019
nonlinear1, thank you for the ask. We will definitely consider Nvidia Jetson Xavier as well.
tkircher commentedon Jan 9, 2020
Is there a significant issue with just recompiling the depth library for ARM? From the disassembly it looks like DepthTransforms::DepthEngineCalibration, DepthTransforms::CpuImageProcessing, etc. are pretty straightforward. If the OpenGLDepthEngine compiles using standard OpenGL libraries on Linux there should be no trouble. At least start out with an empty library with stubs for the function pointers in k4a_plugin.
compiaffe commentedon Feb 26, 2020
Tetyana Sych (@tesych) Would you be able to share a status update on ARM support for the sensor SDK? Thank you.
bhazza commentedon Feb 27, 2020
+1 I'd be interested in know this too. Thanks!
airfield20 commentedon Feb 28, 2020
Also Following
nonlinear1 commentedon Mar 18, 2020
Could you tell me when you will publish the arm sdk of kinect for azure?
wes-b commentedon Mar 18, 2020
Tracked with #1093. Beta is out now.
jlnacyp commentedon Apr 28, 2020
The Body Tracking SDK does not support ARM?About how long can support.
9 remaining items
Fred3D-tech commentedon Aug 15, 2020
is there a documentation to install the azure kinect on a jetson xavier agx ?
tkircher commentedon Aug 16, 2020
If you're running Jetpack 4.4, it's the same as installing on any other Jetson.
thinkinginmath commentedon Dec 30, 2020
Ping on the status of body tracking on ARM (Jetson Xavier). Is there an estimated release date?
thinko commentedon Apr 8, 2021
It's been another few months, any update on this? Xavier NX and AGX Xavier bring a lot more horsepower to the table -- it seems like that was something holding this back previously.
thinkinginmath commentedon Apr 9, 2021
It seems this is not a priority for MSFT, there is no incentive to empower a competing hardware platform. What is your use case for body tracking SDK? I would suggest that you try OpenPose or other AI models using Nvidia's toolkit
cjangrist commentedon Apr 21, 2021
Ping on the status of body tracking on ARM (Jetson Xavier). Is there an estimated release date?
leodesrumaux commentedon Apr 24, 2021
Same question : Ping on the status of body tracking on ARM (Jetson Xavier). Is there an estimated release date? Tetyana Sych (@tesych)
qm13 commentedon Apr 26, 2021
There is no committed date. The work is ongoing.
nlemoult commentedon Apr 30, 2021
I join the discussion to also show my interest for body tracking support on a Jetson Xavier NX / ARM64 platform.
We are developing an embedded solution that would really need this support. Happy to learn that the work is underway. Despite the lack of a beta release date, this is already interesting news.
Promit commentedon Nov 1, 2022
I'd like to bump this again, with the release of the Windows Dev Kit 2023, and what appears to be a much more powerful hardware platform.
tkircher commentedon Nov 1, 2022
There also hasn't been a support update in two years, despite several known issues that could be fixed, and performance improvements that have been identified.
bhomaidan1990 commentedon Apr 1, 2023
We are in Apr 2023, and I can't find the support for Arm64, can you please tell me if there is a way/workaround to install BT on Xavier NX-Dev kit?? thanks.
tank104 commentedon Apr 1, 2023
2023 even …. :)
tkircher commentedon Apr 2, 2023
Rumor has it that Microsoft is focused on Hololens 3, Mesh, and MRTK and has soft-canceled the Kinect. So don't expect any more releases or additional support or functionality. Might be a good time for someone to add BT for Kinect to OpenCV.