Fix LOD calculation in D3D12DynamicLOD sample #941
Merged
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In the previous implementation of
ComputeLOD, the returned value could never reachLODCount - 1because size is never zero.As a result, the highest LOD was never used.
This change adds
round()to the calculation to round to the nearest integer, ensuring that for very small size values the maximum LOD is correctly returned.