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14 changes: 14 additions & 0 deletions backends/webgpu/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -104,6 +104,17 @@ if(EXECUTORCH_BUILD_WEBGPU_PROFILING)
)
endif()

# Opt-in f16-multiply steel q4gsw prefill GEMM (QuantizedLinear.cpp); OFF so
# default builds keep the f32 kernel + strict golden. Runtime-gated on the
# negotiated shader-f16 feature (fail-closed). Mirrors the profiling gate above.
option(EXECUTORCH_WEBGPU_STEEL_F16
"Enable the f16-multiply steel q4gsw prefill GEMM (needs shader-f16)"
OFF
)
if(EXECUTORCH_WEBGPU_STEEL_F16)
target_compile_definitions(webgpu_backend PRIVATE WGPU_BACKEND_STEEL_F16)
endif()

# Link with --whole-archive for static registration of backend + ops
executorch_target_link_options_shared_lib(webgpu_backend)

Expand Down Expand Up @@ -147,6 +158,9 @@ function(add_webgpu_native_test test_name test_src)
${test_name} PRIVATE WGPU_BACKEND_ENABLE_PROFILING
)
endif()
if(EXECUTORCH_WEBGPU_STEEL_F16)
target_compile_definitions(${test_name} PRIVATE WGPU_BACKEND_STEEL_F16)
endif()
set_property(TARGET ${test_name} PROPERTY CXX_STANDARD 17)
endfunction()

Expand Down
14 changes: 14 additions & 0 deletions backends/webgpu/runtime/ops/quantized_linear/QuantizedLinear.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -13,6 +13,10 @@
#include <executorch/backends/webgpu/runtime/ops/quantized_linear/q4gsw_linear_gemm_shmem_wgsl.h>
#include <executorch/backends/webgpu/runtime/ops/quantized_linear/q4gsw_linear_gemm_steel_wgsl.h>
#include <executorch/backends/webgpu/runtime/ops/quantized_linear/q4gsw_linear_wgsl.h>
#ifdef WGPU_BACKEND_STEEL_F16
#include <executorch/backends/webgpu/runtime/WebGPUDevice.h>
#include <executorch/backends/webgpu/runtime/ops/quantized_linear/q4gsw_linear_gemm_steel_half_wgsl.h>
#endif

#include <webgpu/webgpu.h>

Expand Down Expand Up @@ -263,6 +267,16 @@ void q4gsw_linear_impl(WebGPUGraph& graph, const std::vector<int>& args) {
: use_steel ? kQ4gswLinearGemmSteelWGSL
: use_shmem_gemm ? kQ4gswLinearGemmShmemWGSL
: kQ4gswLinearWGSL;
#ifdef WGPU_BACKEND_STEEL_F16
// Opt-in f16-multiply steel: only when the device negotiated shader-f16;
// else the f32 steel kernel runs (fail-closed). Same bindings and tile.
if (use_steel) {
const WebGPUContext* ctx = get_default_webgpu_context();
if (ctx != nullptr && ctx->shader_f16_supported) {
shader_src = kQ4gswLinearGemmSteelHalfWGSL;
}
}
#endif
const uint32_t workgroup_count = compute_q4gsw_workgroup_count(
device,
use_gemv,
Expand Down
Original file line number Diff line number Diff line change
@@ -1,3 +1,5 @@
$if DTYPE == "half":
enable f16;
@group(0) @binding(0) var<storage, read_write> t_out: array<f32>;
@group(0) @binding(1) var<storage, read> t_input: array<f32>;
@group(0) @binding(2) var<storage, read> t_weight: array<u32>;
Expand Down Expand Up @@ -67,7 +69,10 @@ fn main(@builtin(workgroup_id) wid: vec3<u32>,
let b = (word >> ((byte_idx & 3u) * 8u)) & 0xFFu;
var nib: u32;
if ((kk & 1u) == 0u) { nib = b & 0x0Fu; } else { nib = (b >> 4u) & 0x0Fu; }
dqv = f32(i32(nib) - 8) * t_scales[scale_row + n];
$if DTYPE == "half":
dqv = f16(i32(nib) - 8) * f16(t_scales[scale_row + n]);
$else:
dqv = f32(i32(nib) - 8) * t_scales[scale_row + n];
}
Bs[br * BN + bc + j] = dqv;
}
Expand All @@ -78,7 +83,10 @@ fn main(@builtin(workgroup_id) wid: vec3<u32>,
for (var m: u32 = 0u; m < 4u; m = m + 1u) { a[m] = As[(lid.y * 4u + m) * BK + k]; }
for (var n: u32 = 0u; n < 4u; n = n + 1u) { bvec[n] = Bs[k * BN + lid.x * 4u + n]; }
for (var m: u32 = 0u; m < 4u; m = m + 1u) {
for (var n: u32 = 0u; n < 4u; n = n + 1u) { acc[m][n] = acc[m][n] + a[m] * bvec[n]; }
$if DTYPE == "half":
for (var n: u32 = 0u; n < 4u; n = n + 1u) { acc[m][n] = acc[m][n] + f32(a[m] * bvec[n]); }
$else:
for (var n: u32 = 0u; n < 4u; n = n + 1u) { acc[m][n] = acc[m][n] + a[m] * bvec[n]; }
}
}
workgroupBarrier();
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -5,5 +5,7 @@ q4gsw_linear_gemm_steel:
DTYPE:
- VALUE: float
SUFFIX: ""
- VALUE: half
SUFFIX: half
shader_variants:
- NAME: q4gsw_linear_gemm_steel
Original file line number Diff line number Diff line change
@@ -0,0 +1,123 @@
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree.
*/

#pragma once

#include <cstdint>

namespace executorch::backends::webgpu {

// @generated from q4gsw_linear_gemm_steel.wgsl - DO NOT EDIT.
// wgsl-sha256: 22617bb5a5d2bf629a76833a5b55007173b1301a430e014337e9f4f04cf57baa
inline constexpr const char* kQ4gswLinearGemmSteelHalfWGSL = R"(
enable f16;
@group(0) @binding(0) var<storage, read_write> t_out: array<f32>;
@group(0) @binding(1) var<storage, read> t_input: array<f32>;
@group(0) @binding(2) var<storage, read> t_weight: array<u32>;
@group(0) @binding(3) var<storage, read> t_scales: array<f32>;
@group(0) @binding(4) var<storage, read> t_bias: array<f32>;

struct Params {
M: u32,
N: u32,
K: u32,
K_packed: u32,
group_size: u32,
padded_N: u32,
has_bias: u32,
_pad: u32,
}
@group(0) @binding(5) var<uniform> params: Params;

// "steel" prefill GEMM (M>1): 64x64 tile, 256 threads; K%16==0 host-guarded.
const BM: u32 = 64u; const BN: u32 = 64u; const BK: u32 = 16u;
var<workgroup> As: array<f16, 1024>; // BM*BK
var<workgroup> Bs: array<f16, 1024>; // BK*BN
@compute @workgroup_size(16, 16)
fn main(@builtin(workgroup_id) wid: vec3<u32>,
@builtin(local_invocation_id) lid: vec3<u32>) {
let nbN = (params.N + BN - 1u) / BN;
let bx = wid.x % nbN; // decode 2D tile id from 1D dispatch
let by = wid.x / nbN;
let row0 = by * BM;
let col0 = bx * BN;
let tid = lid.y * 16u + lid.x;
var acc: array<array<f32, 4>, 4>;
for (var m: u32 = 0u; m < 4u; m = m + 1u) {
for (var n: u32 = 0u; n < 4u; n = n + 1u) { acc[m][n] = 0.0; }
}
// A staging coords: 256 threads load 64x16 = 1024 f32 -> 4 rows each (4 contiguous K).
let ar = tid / 4u; // 0..63 (row in tile)
let ac = (tid % 4u) * 4u; // 0,4,8,12 (K offset, 4 contiguous)
// B staging coords: 256 threads load 16x64 = 1024 dequant weights -> 4 cols each.
let br = tid / 16u; // 0..15 (K within BK)
let bc = (tid % 16u) * 4u; // 0,4,..60 (N offset, 4 contiguous)

var k0: u32 = 0u;
loop {
if (k0 >= params.K) { break; }
// stage activations (edge-masked on M; K is a multiple of BK for our shapes)
let arow = row0 + ar;
if (arow < params.M) {
let base = arow * params.K + k0 + ac;
As[ar * BK + ac + 0u] = f16(t_input[base]);
As[ar * BK + ac + 1u] = f16(t_input[base + 1u]);
As[ar * BK + ac + 2u] = f16(t_input[base + 2u]);
As[ar * BK + ac + 3u] = f16(t_input[base + 3u]);
} else {
As[ar * BK + ac + 0u] = 0.0; As[ar * BK + ac + 1u] = 0.0;
As[ar * BK + ac + 2u] = 0.0; As[ar * BK + ac + 3u] = 0.0;
}
// stage DEQUANTIZED weights into Bs[k][n]: 4 contiguous N per thread.
let kk = k0 + br; // K index for this shmem row
let scale_row = (kk / params.group_size) * params.padded_N;
for (var j: u32 = 0u; j < 4u; j = j + 1u) {
let n = col0 + bc + j;
var dqv: f16 = 0.0;
if (n < params.N) {
let byte_idx = n * params.K_packed + (kk >> 1u);
let word = t_weight[byte_idx >> 2u];
let b = (word >> ((byte_idx & 3u) * 8u)) & 0xFFu;
var nib: u32;
if ((kk & 1u) == 0u) { nib = b & 0x0Fu; } else { nib = (b >> 4u) & 0x0Fu; }
dqv = f16(i32(nib) - 8) * f16(t_scales[scale_row + n]);
}
Bs[br * BN + bc + j] = dqv;
}
workgroupBarrier();
for (var k: u32 = 0u; k < BK; k = k + 1u) {
var a: array<f16, 4>;
var bvec: array<f16, 4>;
for (var m: u32 = 0u; m < 4u; m = m + 1u) { a[m] = As[(lid.y * 4u + m) * BK + k]; }
for (var n: u32 = 0u; n < 4u; n = n + 1u) { bvec[n] = Bs[k * BN + lid.x * 4u + n]; }
for (var m: u32 = 0u; m < 4u; m = m + 1u) {
for (var n: u32 = 0u; n < 4u; n = n + 1u) { acc[m][n] = acc[m][n] + f32(a[m] * bvec[n]); }
}
}
workgroupBarrier();
k0 = k0 + BK;
}
for (var m: u32 = 0u; m < 4u; m = m + 1u) {
for (var n: u32 = 0u; n < 4u; n = n + 1u) {
let r = row0 + lid.y * 4u + m;
let c = col0 + lid.x * 4u + n;
if (r < params.M && c < params.N) {
var v = acc[m][n];
if (params.has_bias != 0u) { v = v + t_bias[c]; }
t_out[r * params.N + c] = v;
}
}
}
}
)";

inline constexpr uint32_t kQ4gswLinearGemmSteelHalfWorkgroupSizeX = 16;
inline constexpr uint32_t kQ4gswLinearGemmSteelHalfWorkgroupSizeY = 16;
inline constexpr uint32_t kQ4gswLinearGemmSteelHalfWorkgroupSizeZ = 1;

} // namespace executorch::backends::webgpu
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