Skip to content

Latest commit

 

History

1 Commit

Folders and files

NameName
Last commit message
Last commit date
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

kenney

The full Kenney game-asset library (CC0), organized so the Tulip asset service can serve any file by a stable path at a pinned commit.

2d/     35,998 sprite PNGs, every 2D pack
ui/      4,686 UI element PNGs
icons/   7,508 icon PNGs
3d/      4,812 glTF-binary models across 49 kits, with the textures
         they reference beside them (a model's own relative URI —
         "Textures/colormap.png" — resolves inside its kit folder)
index.tsv    path, description, WxH, bytes — one row per image
3d/kits.tsv  slug, title, model count — one row per kit

Built by tools/build_tree.py from a Kenney all-in-1 dump. Excluded: spritesheets/tilemaps/previews/vectors (packagings of sprites already here individually), files over 2 MB (nothing in the current dump is), and FBX-only skinned-character kits (the consumer is a static flat-shading rasterizer).

The 2d/ and ui/ path scheme is identical to the culled copy this replaced (surfer's assets/kenney/lib) for every file that copy had: the Tulip index derives sprite ids as path hashes and keys 38k vision labels by path, so paths are load-bearing. Do not reorganize.

All art is Kenney's, released under Creative Commons Zero (see LICENSE.txt). Support them at https://kenney.nl/donate.

About

Kenney's CC0 game assets (kenney.nl), organized for the Tulip asset service - full 2D sprite, UI, icon and 3D glTF model trees

Resources

Stars

1 star

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages