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validateVertices in PXTexture will fail if no PXTextureData #6

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@johnstorm

We modified _measureLocalBounds to call validateVertices so that the size properties will work upon creation of the texture; however validateVertices asserts that the verts exist and that there are more then 0. This will fail if the texture data is nil inside of the texture.

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  1. ghost assigned on Sep 20, 2011
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