text: centralize SoText2 raster preparation - #57
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Retain alpha and generated vertex transparency alongside per-material geometry batches.
Keep the installed shouldGLRender() contract and preserve the historical LegacyGL order. Source-private begin/sort/finish helpers let direct-rendered SoText2 skip only primitive-cache triangle sorting while retaining common transparency and late BIGIMAGE, bump-map, and vertex-array handling.
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Summary
This prerequisite centralizes SoText2 screen-space layout and glyph coverage generation behind the node’s private implementation.
LegacyGL and retained rendering now consume the same prepared raster result:
The second commit separates common shape GL gating from primitive-only triangle sorting while preserving the historical statement order:
Scope
This is a LegacyGL-preserving prerequisite. It contains no retained-renderer API, shader, or render-ordering redesign. It establishes the reusable text-preparation seam consumed by #50 while keeping direct LegacyGL behavior explicit and independently testable.
Commits
Stack
Layer 14/18, based on PR #49.