feat: add the metamask-extension base skill set - #136
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Mark the ten skills every metamask-extension engineer needs as `base`, so a fresh clone lands exactly those. Four are already shared with Mobile (coding-guidelines, ui-development, controller-integration, pr-guidelines); this adds the six Extension-only ones. Depends on the `base` flag introduced for Mobile — merge that first. Extension base set: coding-guidelines, ui-development, controller-integration, pr-guidelines, extension-testing, controller-guidelines, perf-rendering, perf-hooks-effects, perf-react-compiler, perf-state-management. The four `perf-*` skills cover the same cross-cutting concern that makes Mobile's `performance` base; Extension's guidance is split across four skills rather than consolidated into one. Their descriptions are 34-39 characters and will not self-trigger yet — CI warns on each until they are rewritten. The content behind them (17-25KB each) is reachable by name in the meantime. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
NicolasMassart
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One concern before treating the proposed Extension set as the default base.
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| name: perf-rendering | ||
| description: Rendering performance optimization | ||
| base: true |
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suggestion: fix the perf trigger descriptions before making these base
The PR already calls out that the four perf-* descriptions are too thin to self-trigger.
That seems at odds with #135's rationale for the base-description guard: a base skill permanently consumes listing context, so installing one that rarely triggers gives us the cost without much benefit.
Could we either improve these descriptions in this PR before marking them base, or leave the perf skills opt-in until that cleanup is done?
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Verified against a clone of The thin-description problem covers 5 of the 6 skills, not 4. "CI warns on each until rewritten, so the TODO cannot rot" doesn't hold. The "~670 tokens/session" figure appears to be characters. Suggestion: mark |
Stacked on
feat/base-skills-mobile. Thebaseflag this PR sets is introduced there — merge #135 first, then this retargets tomainautomatically.What
Marks the 10 skills every
metamask-extensionengineer needs asbase, so a fresh clone lands exactly those.Four are already shared with Mobile and land in #135 —
coding-guidelines,ui-development,controller-integration,pr-guidelines. This PR adds the six Extension-only ones:extension-testingcontroller-guidelinescontroller-integrationperf-renderingperformanceperf-hooks-effectsperf-react-compilerperf-state-managementAlways-on cost: ~670 tokens per session.
On the four
perf-*skillsThey cover the same cross-cutting concern that makes Mobile's
performancebase; Extension's guidance is simply split across four skills rather than consolidated into one.Two known caveats, included deliberately rather than treated as reasons for inclusion:
"Rendering performance optimization"doesn't match how anyone phrases the problem — people say "this screen is janky when I scroll". CI warns on each until rewritten, so the TODO cannot rot. The content behind them (17–25KB each) stays reachable by name in the meantime (/mms-perf-rendering).Scope
Proposed from the catalogue rather than from working in
metamask-extension, so it needs owner review. Two things I could not judge from outside the repo:extension-testingis genuinely the right single testing entrypointcontroller-guidelinesandcontroller-integrationoverlap enough that only one should be baseKnown Extension gaps (not addressed here)
pr-workflowskills are Mobile-only, includingcreate-pr. Extension gets PR standards but no PR automation. Overlay work on existing skills — likely the cheapest high-value win.component-scaffoldequivalente2e-testing,unit-testing,e2e-flakiness-patternsstill install and compete withextension-testingab-testing(26 chars),test-i18n-usage(33)Verified
Extension default path (
--repo metamask-extension --domain none) installs exactly 10 skills. 65/65 tests, 0 lint errors.🤖 Generated with Claude Code